Warcraft Guides

World of Warcraft Guide - Horde & Alliance Leveling Guides

Feed on
Posts
Comments

February 7, 2010

Crafting Will Fish For Food (Eq2 account)

So, you want to be the Emeril Lugassi of wow. Follow this little write up and you will be hollering BAM in no time.

Fishing and Cooking go hand in hand. You can get your cooking skill from zero to 300 in a matter of days if you start out post level 40 (level required to get the artisan cooking quest), and already have a high enough fishing skill to support it. Just stay on the orange recipes and upgrade your cookbook regularly and you will hit 300 cooking skill in no time. You can also do this with minimal cost. You will have to pay for the recipes and whatever ingredients needed to cook them. Most fish, however, can be cooked with no needed ingredients. All you need is a fire, any fire, of any color. Almost every camp I went to had a fire of some sort that could be used for cooking. No, you can’t use torches.

When you read through the rest of this write up, you will have to keep something in mind. I use a fishing bot. Whether you do or don’t agree with botting is not an issue that I care to take up. This write up is for getting your cooking skill up by using what you get from fishing, regardless of how you get your fish.

You can get the fishing bot I use here: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=27044&categoryid=20

Here is another one: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=27824&categoryid=20

You can get some info on fishing quests and skill npc’s here: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=29299&categoryid=20

Ok, first you need to get some recipes. Please pay attention to faction notes. The list goes in order from easiest to hardest, and with consideration given to the fishing skill needed to get it. There is an enormous mix of fish caught in different areas, so it is nearly impossible to list them all with an area breakdown. You can raise your fishing skill by 20 if you want to go loot crab traps right next to Shadowprey Village in Desolace. Here is the pole: http://www.thotbott.com/?i=2950

I would recommend filling your bags with enough recipes to get you all the way to level 300. When you hit level 225 in cooking and are level 40 you can head to Gadgetzan and do the quest that allows you to get to level 300. WARNING: The quest was bugged back when I did it. I was able to raise my skill above 225 after doing it, but some people could not. So fair warning, I don’t know if it is still bugged or not.

That quest is here: http://wow.allakhazam.com/db/quest.html?wquest=6610 It is for both alliance and horde.

Ok Back to the fishing. Master list: http://www.thotbott.com/?t=Cooking or http://wow.allakhazam.com/dyn/skills/skillline185.html

Easy to catch and cook: Skill format is learned/green/trivial.

Slither Skin Mackerel: http://www.thotbott.com/?i=735 1/45/85

Brilliant Smallfish: http://www.thotbott.com/?i=394 1/45/85

Rainbow Fin Albacore: http://www.thotbott.com/?i=2086 50/80/130

Longjaw Mud Snapper: http://www.thotbott.com/?i=734 50/80/130

Deviate Fish: THE COOLEST FISH EVER!!! : http://www.thotbott.com/?i=4710 85/125/165. Be sure to stock up on this one for hours and hours of fun. You will have to spend some money on ingredients to cook it though.

Bristle Whisker Catfish: http://www.thotbott.com/?i=733 100/140/180

Mithril Head Trout: http://www.thotbott.com/?i=Mithril%20Head%20Trout 175/215/255

Redgill: http://www.thotbott.com/?i=10072 225/265/305

Spotted Yellowtail: http://www.thotbott.com/?i=730 225/265/305

Here is some stuff you get from fishing that will provide some stats when cooked:

Grilled Squid (10 Agility): http://www.thotbott.com/?i=10066

Glossy Mightfish (10 Stamina): http://www.thotbott.com/?i=5184

Summer Bass (10 Spirit): http://www.thotbott.com/?i=10076

Nightfin Snapper (8 mana/ 5seconds): http://www.thotbott.com/?i=5766

Sunscale Salmon (6 health/5 seconds): http://www.thotbott.com/?i=10334

While fishing you will catch various things that don’t cook but will either sell in the AH or you can use towards your tradeskills. Firefin Snapper, Oily Blackmouth, and Stonescale Eel are all used in Alchemy and sell decently in the AH. Black Pearls, Iridescent Pearls, and gold Pearls sell good and are looted from various clams. Remember, this is just an added benefit, so don’t ever think that fishing will make you rich by selling what you catch.

Filed under wow by admin

Permalink Print

Twinking guide for Priests (Bloodhoof gold)

Best Races: Human, Undead, Night Elf
GEAR
Head: Lucky Fishing Hat (+8healing and spell dmg/+100hp)
Neck: Honored wsg neck
Shoulders: Talbar Mantle
Back: Honored wsg cloak/ Firebane Cloak
Chest: Tree Bark Jacket (+100hp/4all stats)
Wrist: Mindthrust Bracers/ Buccaneer's Bracers of Healing/ Greenweave Bracers of Intellect (+24healing)
Hands: Magefist Gloves (+30healing)
Waist: Keller's Girdle
Legs: Darkweave Breeches (+8 healing and spell dmg/+100hp)/Sacred Burial Trousers (+8healing and spell dmg/+100hp)
Feet: Sanguine Sandals (minor speed increase)/Nat Pagle's Extreme Anglin' Boots (Minor Speed Increase)
Ring #1: Honored wsg caster ring/ Blood Ring
Ring #2: Seal of Sylvanas/Seal of Wrynn
Trinket #1: Insignia of the alliance/Insignia of the horde/Minor Recombobulator
Trinket #2: Arena Grand Master/Minor Recombobulator
Main Hand: WSG staff (+55healing/+22intel)
Wand: Gravestone Scepter

Filed under wow by admin

Permalink Print

February 5, 2010

Midgame Guide Hunter Leveling (Windrunner gold)

This is a guide to leveling as a hunter. I will discuss leveling methods, gear and talent specs.

The class
The hunter is a ranged DPS class, so don't try to play it any other way (NO, you can't be a melee hunter. Roll a rogue instead). A well played hunter is a asset to any group, since they can DPS all out and wipe all their agro with feign death and repeat. Furthermore their pets are excellent to keep on standby as bodyguards for the healers. Also pets, when solo, can get you out of most sticky situations; just leave it to die and run away and feign death.

Leveling methods
Hunters are one of the easiest, if not the easiest, class to level. Due to their pet they can distract mobs around quest items or simply get clean away and FD without fear of getting resisted. As other classes, you can either quest or grind your levels. I prefer to mix it up and grind when I am short on time or couldn't be arsed to travel to an area and find my way around.
Whichever you choose, I highly suggest doing nothing but instances from 58-60 to gear up and get all your key quests done. Not doing so, means missing out on a huge amount of XP.

The traditional ways are:

Grinding:
Not much to say about this. You kill mobs, they give XP, you lvl. If you don't have a comprehensive knowledge of where quests take you and which order is best, grinding is pretty fast for leveling.
It can be pretty boring, but listening to music or being on Vent/TS helps a lot. Get a rhytm going and stay in it. Take breaks when you mana up to not go completely blind :)

The following is pretty good list of where to grind which mobs. It is however from a horde perspective and you need to scroll down a bit to get to the guide :) If you read the whole bit, there are some suggestions for alternatives, which work just as well…if not better.
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=31653&categoryid=20&forumid=63

And the following lists some nice alliance spots for grinding. Also are some suggestions on questing.
http://www.wow-pro.com/Knowledge_Base/op=show/kid=515.html

Questing:
If you know your way around the world, this is the fastest way to level up. This is also known as gresting to some. Decent horde guides are few and far between (there are some on this site), alliance have it a lot better.

horde - if you are horde, use Joana's guide. That will take you from 1-60 in 5 days /played. It's written from a hunter perspective, so my suggestion is staggering your progress in the guide by a lvl or two. Other than that, there are some (admittedly with holes in them) guides here in the strat section. An idea is to try and modify the following alliance guide.
http://forums.blizzhackers.com/viewtopic.php?t=309717 is the text guide (thanks Bay_Cassius
http://video.google.com/videosearch?q=wow+world+of+warcraft+levels are links to all the videos (thanks sQren)

alliance - if you are alliance, you got it made! The following guide will quickly and easily take you from 30-60. Reason it's 30, is because of the quests pre that are in and around the starter areas, so just level quickly to 30 and you are set.
http://www.wow-pro.com/Knowledge_Base/cat=135.html

Talent specs
For leveling I recommend Beastmastery (BM) and then Marksman(MM) up to 60. If you decide doing 58-60 in instances, consider re-speccing to Marksman/survival (link to endgame guide: hunter later).
Reason for BM, is that it really makes a difference in your pet and your pet isn't gear dependent (unlike you). With full BM, your pet has about the same DPS as you autoshooting.

This is the spec I suggest for leveling:
http://www.wowhead.com/?talent=mi0h0xgRttVohx
31 BM / 20 MM

Go BM until 40, then MM up to Aimed shot and then fill out the rest of MM. With BM, your pet holds agro like a champ and you won't be able to peel it off of it.

Method of pulling: pull with a serpent sting, send in pet, auto shoot it until dead. If it runs, concussive shot it and maybe fire off an Arcane shot. The most important thing when grinding/questing is to stack your mana use, so you get long periods of mana-regen (eg. hunter mark mob, sting it, wait until mob starts to run, then conc shot+arcan shot it. This way you have 20 or so secs of mana regen). This way you don't need drinks at all.

Gear
Hunters get mail at 40 and a nice set for that is the "tough scorpid" set.http://www.thottbot.com/?s=tough+scorpid It's all AGI and SPI, so you hit hard and regen mana fast. It can be a bit tricky to get the set, so feel free to mix in any kind of AGI gear. AP-gear can often be had as well, so if you get some cheap AP gear toss that in the mix. The endgame guide: hunter has a bit more on gear, so check that out for gear at 58-60.

PETS!
A good site for pet info is this one:
http://www.goodintentionsguild.info/hunters.html

It's a bit outdated, but the lay out is really good and it has a lot of info.

Getting a pet is a question of doing a quest at lvl 10 (get it from your trainer), then go tame a pet. As you progress your career, you can put down a freezing trap, use aspect of monkey and tame it. This way you won't get hit much.

Pet choice up to 37-38 is optional, but cats are always good. Alternatively get a boar, since they have some nice specials (a root). At 37/38 go to Badlands and get Broken Tooth. He is a rare spawn with a 1.00 attack speed, which almost guarantees he will get a frenzy proc early in the fight, so he is worth the wait.
Here is some info about him:
http://www.thottbot.com/?n=657251

And here are his spawn points:
http://www.thottbot.com/?m=657251

You will have to camp the spots for him, since he is rare, but if you stand in the middle of the map up on a ledge you can "Eagle eye" all 3 spawn points. He spawns around the ridge stalkers in the area, but he is NOT stealthed, so if you see a sand-coloured cat, it's most likely Broken Tooth.

Keep and use Broken Tooth until 60. At 60, get a boar as well (From EPL) and get a wolf from LBRS (since they have the highest rank dash and bite, and they also have furious howl, which is a pretty decent raid damage adder).
The boar is easy enough to get, but the wolf can be tricky to get without a group. You can however easily duo it with another hunter (the easiest wolf to get is in a patrol with 2 wolfs and one humanoid after the ogres and the small insects) and 2-3 pots of invis and liberal use of FD+pet distraction. PLEASE bring a pet you don't mind getting rid of when you attempt to get the wolf :)
Here is a walk-through to getting it. Soloing takes very good gear, so I recommend bringing a friend or being willing to use a lot of pots and elixirs.
http://petopia.brashendeavors.net/html/tameLBRSworgsolo.html

Life after 60
I wrote an Endgame guide: hunter, which you should read if you plan on PVE-raiding :)
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=36258&categoryid=20&forumid=62

Other than that, enjoy your hunter. It's a rewarding class, and people will love grouping with you…if you are a good player. There are however a lot of sucky hunters, so be ready to take some prejudice :) But it's still by far the best farmer and in PVE it's a very good DPS'er.

Filed under wow by admin

Permalink Print

February 4, 2010

Always Get The First Hit In A Rogue VS Rogue Fight (Aggramar gold)

simply make or edit a macro with
/target playername
/cheapshot 1 (this line is actually longer but i cant remember off the top of my head)
now press this button like a maniac nonstop while looking for the other rogue

Wierd thing is that even if that person gets the cheapshot off on you, you'l get it off on them aswell

doesnt work with ambush because positioning is trickier.

Filed under wow by admin

Permalink Print

Warriors Leveling Guide (1-60) (Thottbot)

…. A Warriors Leveling Guide (1-60)

I've been reading all the threads here on (in the wow forums that is) for the last 6 months. Not many leveling guides or help for warriors and in fact a few threads asking for them. Well I tend to be a masochist in picking classes that I love but don't have any ups (faster traveling, free mounts, healing, etc) thats why I tend to play a warrior or a priest.

Now for those rolling a warrior from scratch, hopefully this guild will help. I will give you the horde point of view ( I hate alliance though I have played alliance chars up to 20 a few time but the basis is usually the same). Now I wrote this with the PVP player in mind so for PVE servers it will be much easier for you to level. In this guide you will also see a talent build to take what points to put in at what levels and when to respec for maximum efficiency.

When picking your race, it does not matter. It truly doesn't, in the end (PVP or PVE content) it comes down to skills. I will tell you I tend to pick an Orc, but any class has its ups and downs. Just pick what race you like.

Levels 1-6: Do all your quests in your starting zone. Its useful for rep and xp. When your done you should be level 5 so grind 6 away so you are more than prepared for the next zone.

Before you start your second zone go to the third, they tend to put quests in this zone for the second zone, so pick them all up and head to your second zone.

Level 7-11: Pick up all the quests and do them all. Not much thinking involved.

Levels 12-14: Third zone same thing here.

15-25: For horde you will be doing Silverpine, Crossroads then finish up in Stonetalon do quests. Stay away from grinding. Levels 19-23 do a couple of Wailing Caverns runs for some xp, quests and loot and if you want SFK and BFD.

Big keys: Always do chain quests. They always end (well, the majority of the time) with a great reward. Also if you are a solo type, stay away from orange quests or quests that you can't do fairly easily. Wait until they are yellow or green. Always dump a grey quest. Also don't spend your gold, save for your mount. And go into cooking and first aid and fishing get those and keep those as high as you can because its basically free healling and minimizes your down time.

Levels 26-37: Thousand Needles and Shimmering Flats. Stay away from the quests that tell you to go to another zone. Finish as many quests you want. Also run Gnomeragan and SM up to Cath.

38-44: Everyones favorite…..STV, hahaha. Pick up quests in Booty Bay then head to Grom'Gol, don't forget to pick up the FP at the top of the build to the far right. Pick up all the quests in Grom'gol and try to do them all. Do SM runs for some no brainer xp and good loot. YOU WILL GET GANKED (on a pvp server) SO LIVE WITH IT.

45-50: Tanaris and Felwood are your friends. Do all the quests there and run ZF a few times for loot and xp.

50-54: Finish up your Tanaris and Felwood quests and if you havent and do Un'Goro. Pick up all the quests there and do them. There are a lot of alliance/horde, however they tend to leave you alone because they are either doing quests themselves or farming mats. I do suggest to take a buddy though. Start running Sunken Temple. Great loot and xp and if you are a skinner plenty dragons to skin.

55-57: I put off WPL till you are a higher level because on PVP servers this is gank central for high levels. Do quests there and in Wintersprings and don't forget to equip your argent dawn trinket when in the plaguelands. Don't turn in the scourge stones till after you get honored with argent dawn. Try to run BRD to get attuned to molten core and make sure you pick up the quest from the dead dwarve which you can only pick up when you are dead yourself to get the shadow forge key. BRD is your first taste of end game instancing. Very good loot and xp as well (if you are in a good group).

58-60: EPL and Silithus questing. If you want grind away but make sure you are rested if not just quest away.

There you have it. The key to level is knowing the quests and doing them. Thottbot or allakhazam is your friend. Plus questing doesn't make you go insane like mindless grinding does.

Now for the talent choices…..

Levels 10-14: Cruelty (Crit is always good)
Levels 15-19: Unbridled Wrath (Gets you a lot of rage fast)
Levels 20-24: Improved Battle Shout (Ups your DPS)
Levels 25-29: Duel Wield Specialization (Ups your DPS again
Levels 30-32: Improved Rend (More damage)
Levels 33-34: Improved Heroic Stike (This will be your version of mortal strike or bloodthirst for the mean time use this and sunder armor always on mobs)
Levels 35-36: Improved Charge (Gets you more rage now)
Level 37: Improved Heroic Strike
Levels 38-39: Deflection (Not taking damage is always good)
Levels 40-42: Deep Wounds (More damge=execellent)
Levels 43-44: Improved Overpower (Critting on a rogue especially a night elf is fun)

When you hit level 45 you are going to respec.

Now what to respec at 45 to…..

Your will put 31 points into Fury:
5 in Cruelty
5 in Unbridled Wrath
5 in Improved Battle Shout
5 in Duel Wield Specialization
5 in Enrage
4 in Flurry
1 in Deathwish
and 1 in Bloodthirst

That leaves 5pts left what to put them in?

Put 5 in Anticipation from the defense tree….

wtf? why?

1pt of defense, and correct me if I am wrong or leaving out something gives you 0.4% chance to block, parry and dodge. With 5pts in anticipation it gives you 10 defense which in turn gives you 4% extra chance to block, parry and dodge.

Now I will suggest what else to put in up until level 59 so when you hit 60 you can put that last point in or respec.

Levels 46-47: Improved Beserker Rage
Levels 48-49: Improved Bloodrage
Levels 50-54: Deflection
Levels 55-59: Toughness
Level 60 if you wish: Piercing Howl, its great in BG

Filed under wow by admin

Permalink Print

February 3, 2010

Enchanting 1-300 (Proudmoore gold)

This guide will show you how to get your enchanting skill up from 0 to 300. The guide will only use recipe's available at a trainer until 265 and vendor available recipe's from 265 to 300.

This guide only uses recipes that require components aquired through disenchanting. Shards will be avoided as much as possible, since they are difficult to get.

This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you.

This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guildmembers.

Preparation
You are going to need a lot of dust, essences and some shards. Create two alt storage characters, level one of the storage characters up to 5, so she can become an enchanter and send green items to her for disenchanting. Send green items to the other storage character. Since disenchanting will also give a skill point, these green items will be used to disenchant later. Use the ingame mail system to send everything to the storage characters. Don't forget to send some gold to the storage characters, so they can send everything back.

Ofcourse you want to know at which level a green item gives what. Below is a list taken from Jaywu's Enchanting FAQ.

Dust and Essence:
Generally the dust is from armor and the essence is from weapons, though it can randomly be anything.

Level 01-10: A little strange dust/lesser magic essence.
Level 11-15: Much strange dust/greater magic essence.
Level 16-20: Much strange dust/lesser astral essence.
Level 21-25: Little soul dust/greater astral essence.
Level 26-30: Much soul dust/lesser mystic essence.
Level 31-35: Little vision dust/greater mystic essence.
Level 36-40: Much vision dust/lesser nether essence.
Level 41-45: Little dream dust/greater nether essence.
Level 46-50: Much dream dust/lesser eternal essence.
Level 51-55: Little illusion dust/greater eternal essence.
Level 56-60: Much illusion dust/greater eternal essence.

Shards:
Shards come from blue or purple items (they can come from greens, but don't count on it).

Level 01-20: Small glimmering.
Level 21-25: Large glimmering.
Level 26-30: Small glowing.
Level 31-35: Large glowing.
Level 36-40: Small radiant.
Level 41-45: Large radiant.
Level 46-50: Small brilliant.
Level 51-60: Large brilliant.

Once you have all the components collected everything has to be send back to your main character. The mailbox only shows the first 50 items you have in the mail. It also puts the last item send to you on top. So to avoid complications send the components you need first last: i.e. the green items to disenchant are needed first, so these are the last to be send back to your main, after strange dust and magic essences, which are needed next, and the other dusts and essences.

To learn recipe's from a trainer costs gold. The amount of gold needed is aproximately 20 to 25 gold if you disenchant all of the dust, essences and shards. If you want to buy everything you need from the auction house expect to spend upwards to 1000 gold (including the arcanite rod). This does not include gold for recipe's from vendors or the auction house.

To enchant something requires runed rods, such as a runed silver rod. To make those runed rods you need normal rods. For example; to make a runed silver rod you need a silver rod. The following rods are needed; copper rod, silver rod, golden rod, truesilver rod and arcanite rod. The copper rod is sold by vendors and the other rods are made by blacksmiths. Find a blacksmith who can make the rods for you or check the auction house and get them. The arcanite rod is expensive. Making a runed arcanite rod is also expensive. Since it is not needed for this guide, but only for the highlevel enchants, you may want to postpone getting one if you are strapped for gold.

Below is a table that shows the amount of dust, essences and shards needed. The minimum amount column shows the minimum amount needed if you would get a skill point every time you enchant something. However at some point a recipe will be yellow or even green when you enchant something so you won't allways get a skill point. The estimated amount column deals with this, so try to get the estimated amount of dust, essences and shards on your storage character. The numbers in the estimated amount column are rounded up to full stacks of whatever the component stacks up to. The numbers in the table do not take into account the disenchanting of items to get the first skill points. If you buy everything you need from the auction house i suggest getting the minimum amount and only buy more when needed.

Component Minimum Amount Estimated Amount
Strange Dust 153 (16 stacks) 180 (18 stacks)
Soul Dust 75 (8 stacks) 90 (9 stacks)
Vision Dust 156 (16 stacks) 170 (17 stacks)
Dream Dust 290 (29 stacks) 320 (32 stacks)
Illusion Dust 82 (9 stacks) 90 (12 stacks)
Lesser Magic Essence 11 (2 stacks) 15 (2 stacks)
Greater Magic Essence 18 (2 stacks) 25 (3 stacks)
Lesser Astral Essence 10 (1 stacks) 15 (2 stacks)
Greater Astral Essence 2 (1 stacks) 2 (1 stacks)
Lesser Mystic Essence 20 (2 stacks) 25 (3 stacks)
Greater Mystic Essence 2 (1 stacks) 2 (1 stacks)
Lesser Nether Essence 10 (1 stacks) 15 (2 stacks)
Greater Nether Essence 20 (2 stacks) 25 (3 stacks)
Lesser Eternal Essence 0 (0 stacks) 0 (0 stacks)
Greater Eternal Essence 4 (1 stacks) 4 (1 stacks)
Small Glimmering Shard 0 (0 stacks) 0 (0 stacks)
Large Glimmering Shard 0 (0 stacks) 0 (0 stacks)
Small Glowing Shard 0 (0 stacks) 0 (0 stacks)
Large Glowing Shard 0 (0 stacks) 0 (0 stacks)
Small Radiant Shard 0 (0 stacks) 0 (0 stacks)
Large Radiant Shard 0 (0 stacks) 0 (0 stacks)
Small Brilliant Shard 4 (1 stacks) 4 (1 stacks)
Large Brilliant Shard 2 (1 stacks) 2 (2 stacks)
Shadowgem 1 (1 stacks) 1 (1 stacks)
Iridescent Pearl 1 (1 stacks) 1 (1 stacks)
Black Pearl 1 (1 stacks) 1 (1 stacks)
golden Pearl 1 (1 stacks) 1 (1 stacks)
Copper Rod 1 (1 stacks) 1 (1 stacks)
Silver Rod 1 (1 stacks) 1 (1 stacks)
golden Rod 1 (1 stacks) 1 (1 stacks)
Truesilver Rod 1 (1 stacks) 1 (1 stacks)
Arcanite Rod 1 (1 stacks) 1 (1 stacks)

Getting from 1 to 50
Earlier I wrote that you need runed rods to enchant something. The first rod needed is the runed copper rod. So make a runed copper rod to get your first skill point.

Disenchanting items will get you a skill point. Send the green items you stored on a storage character to your main and disenchant them.

If you were not able to reach 50 with disenchanting, enchant a bracer with minor health to get to skill 50. You can enchant the same bracer over and over again. An annoying window will pop up each time asking if you are sure to overwrite the existing enchant. Just click yes to do so.

Once you hit 50 talk to the appropriate trainer to become Journeyman Enchanter. You have to be level 10 to become Journeyman Enchanter.

This table shows the different recipes used to get from 0 to 50.

Skill Yellow Grey Item Components From - To Components needed
1 5 10 Runed Copper Rod 1x Copper Rod,
1x Strange Dust,
1x Lesser Magic Essence 0 - 1 (1) 1x Copper Rod,
1x Strange Dust,
1x Lesser Magic Essence
1 70 110 Enchant Bracer - Minor Health 1x Strange Dust
Required:
Runed Copper Rod 2 - 50 (49) 49x Strange Dust

Getting from 50 to 125
Enchant the bracer some more with minor health to get to 75. Now enchant the bracer with minor deflection to get to 85.

Enchant a bracer with minor stamina to get to 100.

At 100 you can make a runed silver rod, which you need later on, so make one now and get a skill point.

Enchant the bracer some more with minor stamina to get to 105, a bracer with minor agility to get to 120 and a shield with minor stamina to get to 125.

Once you hit 125 talk to the appropriate trainer to become Expert Enchanter. You have to be level 20 to become Expert Enchanter.

This table shows the different recipes used to get from 50 to 125.

Skill Yellow Grey Item Components From - To Components needed
1 70 110 Enchant Bracer - Minor Health 1x Strange Dust
Required:
Runed Copper Rod 50 - 75 (25) 25x Strange Dust
20 80 120 Enchant Bracer - Minor Deflection 1x Lesser Magic Essence,
1x Strange Dust
Required:
Runed Copper Rod 75 - 85 (10) 10x Lesser Magic Essence,
10x Strange Dust
50 100 140 Enchant Bracer - Minor Stamina 3x Strange Dust
Required:
Runed Copper Rod 85 - 100 (15)
101 - 105 (4) 45x Strange Dust
12x Strange Dust
80 115 155 Enchant Bracer - Minor Agility 2x Strange Dust,
1x Greater Magic Essence
Required:
Runed Copper Rod 105 - 120 (15) 30x Strange Dust,
15x Greater Magic Essence
100 130 170 Runed Silver Rod 1x Silver Rod,
6x Strange Dust,
3x Greater Magic Essence,
1x Shadowgem 100 - 101 (1) 1x Silver Rod,
6x Strange Dust,
3x Greater Magic Essence,
1x Shadowgem
105 130 170 Enchant Shield - Minor Stamina 1x Lesser Astral Essence,
2x Strange Dust
Required:
Runed Copper Rod 120 - 125 (5) 5x Lesser Astral Essence,
10x Strange Dust

Getting from 125 to 225
Enchant the shield some more with minor stamina to get to 130. Enchant a bracer with lesser stamina to get to 150.

At 150 you can make a runed golden rod, which you need later on, so make one now and get a skill point.

Enchant a bracer with lesser stamina to get to 160. Enchant a shield with lesser stamina or boots with lesser agility to get to 165. Enchant a bracer with spirit to get to 185 and a bracer with strength to get to 200.

Allthough you can become artisan enchanter once you hit 200 it is better to max to 225 first, since the trainer for artisan enchanter is inside an instance. I will get back on this in the next chapter. You have to be level 35 to become Artisan Enchanter.

At 200 you can make a runed truesilver rod, which you need later on, so make one now and get a skill point.

Enchant a bracer with strength some more to get to 205 and a cloak with greater defense to get to 225.

This table shows the different recipes used to get from 125 to 225.

Skill Yellow Grey Item Components From - To Components needed
105 130 170 Enchant Shield - Minor Stamina 1x Lesser Astral Essence,
2x Strange Dust
Required:
Runed Copper Rod 125 - 130 (5) 5x Lesser Astral Essence,
10x Strange Dust
130 155 195 Enchant Bracer - Lesser Stamina 2x Soul Dust
Required:
Runed Silver Rod 130 - 150 (25)
151 - 160 (9) 50x Soul Dust
18x Soul Dust
150 175 215 Runed golden Rod 1x golden Rod,
1x Iridescent Pearl,
2x Greater Astral Essence,
2x Soul Dust 150 - 151 (1) 1x golden Rod,
1x Iridescent Pearl,
2x Greater Astral Essence,
2x Soul Dust
155 175 215 Enchant Shield - Lesser Stamina 1x Lesser Mystic Essence,
1x Soul Dust
Required:
Runed golden Rod 160 - 165 (5) 5x Lesser Mystic Essence,
5x Soul Dust
160 180 220 Enchant Boots - Lesser Agility 1x Soul Dust,
1x Lesser Mystic Essence
Required:
Runed golden Rod 160 - 165 (5) 5x Soul Dust,
5x Lesser Mystic Essence
165 185 225 Enchant Bracer - Spirit 1x Lesser Mystic Essence
Required:
Runed golden Rod 165 - 180 (15) 15x Lesser Mystic Essence
180 200 240 Enchant Bracer - Strength 1x Vision Dust
Required:
Runed golden Rod 180 - 200 (20)
201 - 205 (4) 20x Vision Dust
4x Vision Dust
200 220 260 Runed Truesilver Rod 1x Truesilver Rod,
1x Black Pearl,
2x Greater Mystic Essence,
2x Vision Dust 200 - 201 (1) 1x Truesilver Rod,
1x Black Pearl,
2x Greater Mystic Essence,
2x Vision Dust
205 225 265 Enchant Cloak - Greater Defense 3x Vision Dust
Required:
Runed Truesilver Rod 205 - 225 (20) 60x Vision Dust

Getting from 225 to 265
At 225 you have to become artisan enchanter to get any further. The master enchanter that teaches artisan enchanting is inside Uldaman. The highest level recipe she trains needs 250 skill, so you want to bring enough material to get to 250.

The table below shows the components needed to get from 225 to 250, so bring these with you when going the the master enchanter in Uldaman. You will need the runed truesilver rod made earlier as well. You will also need gloves, bracers and a chest item to enchant, but you are probably wearing those, so that shouldn't be a problem.

Component Minimum Amount Estimated Amount
Vision Dust 70 (7 stacks) 90 (9 stacks)
Dream Dust 10 (1 stacks) 20 (2 stacks)
Lesser Nether Essence 10 (1 stacks) 20 (2 stacks)
Greater Nether Essence 5 (1 stacks) 10 (1 stacks)
Runed Truesilver Rod 1 1

Once you reach the trainer talk to her to become artisan enchanter. Once you're artisan enchanter enchant gloves with agility to get to 235, a chest item with superior health to get to 245 and a bracer with greater strength to get to 250. Once you have trained all the recipe's she can train you, you can leave the instance.

Enchant the bracer some more with greater strength to get to 265.

Allthough you can get to 270 before the last recipe you train from a trainer becomes yellow, I am not going to use that recipe since it requires wildvine. Wildvine is a herb and can not be aquired through disenchanting. The recipe also uses shards and i want to minimize the use of shards as much as possible. Vendor available recipe's are going to be used to get to 300.

This table shows the different recipes used to get from 225 to 265.

Skill Yellow Grey Item Components From - To Components needed
210 230 270 Enchant Gloves - Agility 1x Lesser Nether Essence,
1x Vision Dust
Required:
Runed Truesilver Rod 225 - 235 (10) 10x Lesser Nether Essence,
10x Vision Dust
220 240 280 Enchant Chest - Superior Health 6x Vision Dust
Required:
Runed Truesilver Rod 235 - 245 (10) 60x Vision Dust
240 260 300 Enchant Bracer - Greater Strength 2x Dream Dust,
1x Greater Nether Essence
Required:
Runed Truesilver Rod 245 - 265 (20) 40x Dream Dust,
20x Greater Nether Essence

Getting from 265 to 300
Get the enchant shield - greater stamina recipe from Mythrin'dir in Darnassus or Daniel Bartlett in Undercity and enchant a shield with greater stamina to get to 290. The recipe is bind on pickup when bought so make sure you buy it yourself and not an alt, friend or guildmember.

At 290 you can make a runed arcanite rod, allthough you don't need one to get to 300, you are going to need one in your enchanting career anyway, so make one now and get a skill point. You can get the runed arcanite rod recipe from Lorelae Wintersong in Moonglade.

Get the enchant cloak - superior defense from Lorelae Wintersong in Moonglade and enchant a cloak with superior defense to get to 300.

Congratulations, you now have 300 skill in enchanting.

This table shows the different recipes used to get from 265 to 300.

Skill Yellow Grey Item Components From - To Components needed
265 285 325 Enchant Shield - Greater Stamina 10x Dream Dust
Required:
Runed Truesilver Rod 265 - 290 (25) 250x Dream Dust
285 305 345 Enchant Cloak - Superior Defense 8x Illusion Dust
Required:
Runed Truesilver Rod 291 - 300 (9) 72x Illusion Dust
290 310 350 Runed Arcanite Rod 1x Arcanite Rod,
1x golden Pearl,
10x Illusion Dust,
4x Greater Eternal Essence,
4x Small Brilliant Shard,
2x Large Brilliant Shard 290 - 291 (1) 1x Arcanite Rod,
1x golden Pearl,
10x Illusion Dust,
4x Greater Eternal Essence,
4x Small Brilliant Shard,
2x Large Brilliant Shard

This table shows who and where the different vendors are for the previously mentioned recipe's.

What Who Where
Enchant Shield - Greater Stamina (BoP) Mythrin'dir (alliance Faction)
Daniel Bartlett (horde Faction) Darnassus
Undercity
Enchant Cloak - Superior Defense Lorelae Wintersong (Neutral) Moonglade
Runed Arcanite Rod Lorelae Wintersong (Neutral) Moonglade

Filed under wow by admin

Permalink Print

February 2, 2010

Crafting Will Fish For Food (Magtheridon gold)

So, you want to be the Emeril Lugassi of wow. Follow this little write up and you will be hollering BAM in no time.

Fishing and Cooking go hand in hand. You can get your cooking skill from zero to 300 in a matter of days if you start out post level 40 (level required to get the artisan cooking quest), and already have a high enough fishing skill to support it. Just stay on the orange recipes and upgrade your cookbook regularly and you will hit 300 cooking skill in no time. You can also do this with minimal cost. You will have to pay for the recipes and whatever ingredients needed to cook them. Most fish, however, can be cooked with no needed ingredients. All you need is a fire, any fire, of any color. Almost every camp I went to had a fire of some sort that could be used for cooking. No, you can’t use torches.

When you read through the rest of this write up, you will have to keep something in mind. I use a fishing bot. Whether you do or don’t agree with botting is not an issue that I care to take up. This write up is for getting your cooking skill up by using what you get from fishing, regardless of how you get your fish.

You can get the fishing bot I use here: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=27044&categoryid=20

Here is another one: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=27824&categoryid=20

You can get some info on fishing quests and skill npc’s here: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=29299&categoryid=20

Ok, first you need to get some recipes. Please pay attention to faction notes. The list goes in order from easiest to hardest, and with consideration given to the fishing skill needed to get it. There is an enormous mix of fish caught in different areas, so it is nearly impossible to list them all with an area breakdown. You can raise your fishing skill by 20 if you want to go loot crab traps right next to Shadowprey Village in Desolace. Here is the pole: http://www.thotbott.com/?i=2950

I would recommend filling your bags with enough recipes to get you all the way to level 300. When you hit level 225 in cooking and are level 40 you can head to Gadgetzan and do the quest that allows you to get to level 300. WARNING: The quest was bugged back when I did it. I was able to raise my skill above 225 after doing it, but some people could not. So fair warning, I don’t know if it is still bugged or not.

That quest is here: http://wow.allakhazam.com/db/quest.html?wquest=6610 It is for both alliance and horde.

Ok Back to the fishing. Master list: http://www.thotbott.com/?t=Cooking or http://wow.allakhazam.com/dyn/skills/skillline185.html

Easy to catch and cook: Skill format is learned/green/trivial.

Slither Skin Mackerel: http://www.thotbott.com/?i=735 1/45/85

Brilliant Smallfish: http://www.thotbott.com/?i=394 1/45/85

Rainbow Fin Albacore: http://www.thotbott.com/?i=2086 50/80/130

Longjaw Mud Snapper: http://www.thotbott.com/?i=734 50/80/130

Deviate Fish: THE COOLEST FISH EVER!!! : http://www.thotbott.com/?i=4710 85/125/165. Be sure to stock up on this one for hours and hours of fun. You will have to spend some money on ingredients to cook it though.

Bristle Whisker Catfish: http://www.thotbott.com/?i=733 100/140/180

Mithril Head Trout: http://www.thotbott.com/?i=Mithril%20Head%20Trout 175/215/255

Redgill: http://www.thotbott.com/?i=10072 225/265/305

Spotted Yellowtail: http://www.thotbott.com/?i=730 225/265/305

Here is some stuff you get from fishing that will provide some stats when cooked:

Grilled Squid (10 Agility): http://www.thotbott.com/?i=10066

Glossy Mightfish (10 Stamina): http://www.thotbott.com/?i=5184

Summer Bass (10 Spirit): http://www.thotbott.com/?i=10076

Nightfin Snapper (8 mana/ 5seconds): http://www.thotbott.com/?i=5766

Sunscale Salmon (6 health/5 seconds): http://www.thotbott.com/?i=10334

While fishing you will catch various things that don’t cook but will either sell in the AH or you can use towards your tradeskills. Firefin Snapper, Oily Blackmouth, and Stonescale Eel are all used in Alchemy and sell decently in the AH. Black Pearls, Iridescent Pearls, and gold Pearls sell good and are looted from various clams. Remember, this is just an added benefit, so don’t ever think that fishing will make you rich by selling what you catch.

Filed under wow by admin

Permalink Print

Full Emote List, This will go on forever. (Horde leveling guide)

Emotes
/agree
/amaze
/applaud
/bravo
/applause
/bark
/bashful
/beckon
/beg
/bite
/bleed
/blood
/blink
/blow
/kiss
/blush
/boggle
/bored
/bounce
/bow
/brb
/burp
/belch
/bye
/goodbye
/farewell
/cackle
/cat
/calm
/scratch
/catty
/cheer
/chew
/eat
/feast
/chicken
/flap
/strut
/chuckle
/clap
/cold
/comfort
/commend
/confused
/congrats
/congratulate
/cough
/crack
/knuckles
/cringe
/cuddle
/spoon
/curious
/curtesy
/dance
/doh
/bonk
/doom
/threaten
/wrath
/drink
/party
/shindig
/drool
/duck
/excited
/talkex
/eye
/fart
/fear
/cower
/fidget
/impatient
/flex
/strong
/flop
/food
/hungry
/frown
/disappointment
/disappointed
/gasp
/gaze
/giggle
/glad
/happy
/yay
/glare
/gloat
/greetings
/grin
/wicked
/wickedly
/groan
/growl
/guffaw
/hail
/hi /hello
/hug
/insult
/introduce
/jk
/kneel
/laugh
/lol
/lavish
/praise
/laydown
/liedown
/lick
/listen
/lost
/love
/mad
/angry
/massage
/moan
/mock
/moo
/moon
/mourn
/no
/nod
/yes
/panic
/peer
/peon
/grovel
/pick
/nosepick
/pity
/plead
/point
/poke
/ponder
/pounce
/pray
/purr
/puzzled
/question
/talkq
/raise
/volunteer
/rasp
/ready
/rdy
/rear
/shake
/roar
/rofl
/rude
/salute
/scared
/sexy
/shimmy
/shiver
/shoo
/pest
/shout
/shrug
/shy
/sigh
/sit
/slap
/sleep
/smile
/smirk
/snarl
/snicker
/sniff
/snub
/sob
/weep
/cry
/soothe
/sorry
/apologize
/spit
/stand
/stare
/stink
/smell
/suprised
/surrender
/talk
/tap
/taunt
/tease
/thanks /ty
/thirsty
/tickle
/tired
/train
/unused
/veto
/victory
/violin
/wave
/welcome
/whine
/whistle
/work
/yawn

These ones not only animation but your character will also speak.. (Eeeer stupid enough lol)
/assist
/as
/charge
/cheer
/grats
/congratulations
/congrats
/flee
/run
/flirt
/followme
/fol
/follow
/goodbye
/bye
/heal
/healme
/hello
/help
/helpme
/incoming
/inc
/silly
/no
/fire
/openfire
/oom
/outofmana
/rasp
/raspberry
/thank
/thanks
/thankyou
/wait
/waithere
/yes
/welcome
/welc

Heh that took bloody ageis. Half of them probally dont even work :). If you have any more to add, just post and add them
Cheers

Filed under wow by admin

Permalink Print

February 1, 2010

Tradeskilling the smart way (Nathrezim gold)

By the time I hit 30 on my first character I had really started to enjoy the tradeskills in World of Warcraft. It was obvious though, that each tradeskill took a considerably amount of resources to gain access to higher level recipes. The big kicker though, is it didn t require a lot of time, which is where this guide comes in.

In World of Warcraft most tradeskills require two professions, one creates items, and the other is used to gather resources for the creation of those items. So lets list out the tradeskills that are used to gather resources for their complementary tradeskills:

Herbalism (for Alchemy)
Skinning (for Leathercrafting)
Mining (for Blacksmithing & Engineering)

The only two we ve left out is Tailoring and Enchanting which do not need complementary skills, they work off drop rates and item collection. Looking at these, I came up with a plan of attack that will allow me to level all of the tradeskills at the same time and very quickly to boot.

Our strategy revolves around selecting two resource-gathering tradeskills for each of your characters you play with. As those characters progress through the game collecting resources with their tradeskills, they send the resources to the appropriate mule. At the appropriate level, each toon will untrain one of their professions and train the trade skill that their gathering skill complements. This will allow extremely rapid development of trade skilling from the resources you ve collected throughout all of your characters.

Which Gathering Tradeskills to Train

While you can choose between herbalism and skinning, you must have mining. The reason you have to choose mining is because you ll need to supply two different characters with resources and with mining, it s a pain already to get resources for mining, so you may as well make it easier on yourself and get as much of it as you possibly can on each character. Then choosing between skinning and herbalism depends on your preference. For less stress I d say skinning because you don t have to keep choosing between find minerals and find herbs as you go through your leveling process. You ll want to have all your bases covered though, so make sure you have at least 1 or 2 characters gathering herbs.

Now that you ve planned your tradeskill selection you ll need to create the characters you ll be playing and start gathering resources.


When to Untrain your Tradeskill

It all depends on your patience and your pack space. Around level 25/30 you ll start seeing problems with pack space on your mules and it may be a good indicator that you should untrain. Optimally, you shouldn t untrain until level 60. Though I don t have that kind of patience myself, but I wouldn t respect until a minimal level 20 on my toons.

The reason why you want to keep your two gathering skills as long as possible before untraining is simple, you want to gather as many resources as you possibly can before starting the complementary tradeskill. I can t tell you how easy it is to level blacksmithing once you ve obtained 500 copper ore and 300 tin ore. That s 150 smithing in an hour. Not only that, but you didn t waste any of your time gathering resources, since your alts did it while you leveled them. You didn t have to grind for ore, or hang around a mountain to farm it just to level your smithing up a few more points. You simply gathered it when it was convenient to your progression through the game. It s all based on efficiency and the value of your time.

What Tradeskills are Important?

I m not going to get into the debate about which tradeskills are more useful, that is beyond the scope of this guide. However, I will tell you which tradeskills make this system work smoother, then you ll be able to gauge what your next step will be.

Tailoring: Tailoring is probably the most useful (and the most efficient to level) out of our tradeskill selection. The reason why it is so efficient to level is that every one of your characters can gather resources for this profession without a gathering skill. Not only that, but finding cloth is so common that people don t have a problem parting with it for nothing. Around 150 Tailoring skill you ll be able to create 10 slot bags, which should be dispatched to all of your mules who are missing bags. Oh and alliance tailors have the Journeyman, Expert and Artisans located in Stormwind.

Enchanting: I like Enchanting because it brings it all together. Enchanting makes sure that there will be no wasted items once you start grinding points on your other tradeskills. Any items you produce through your tradeskills will go directly to your Enchanter for disenchanting. Likewise, any items you may find along your journey that don t sell at the Auction House should go to your Enchanter for disenchanting. While leveling multiple tradeskills at a time, you should be producing a great deal of green items which will all get recycled to boost your Enchanting skill.

Blacksmithing: For the purpose of this guide, think of Blacksmithing as a way to unload pack space, because that ore really fills your inventory/bank up quickly. You ll always end up untraining to Blacksmithing first just to alleviate all the pack space you re gonna fill up with the ore you ll collect from mining. I even went as far as making a second mule dedicated to smith stuff just to prolong my training of blacksmithing, but alas, it too filled up quickly. As you level up through the tiers of armor you ll quickly pass your own level requirement, which means you ll always have armor waiting when you level.


Alchemy: Alchemy will supply your characters with quest items and health/mana potions as they progress through the game. Since Herbs don t take up a great deal of pack space I usually just wait off when it comes to training Alchemy.

Leathercrafting: Leathercrafting is another major pack space unloader. Seeing as though leathers only stack up to 10, and hides up to 5 (most of the time) it becomes rather pack space intensive after about 25 levels. Like Blacksmithing, Leathercrafters can also benefit your alts by giving out armor when it is useful.

Engineering: Though I d pickup Smithing long before engineering, it is a great pack space unloader as well as quest item supplier for certain quests (darkshire, badlands).

So Why Do All This?

Eliminate dependency, prepare for the updates and to help bridge the higher level tradeskills. If you have 250+ on all of the trade skills in the game, you are a one man green/blue item manufacturer. You will have an ease of item creation that no other player in the game can match. You see, when you hit the 250+ recipes a great deal of the recipes require resources from other professions. High level bag creation requires leathers from skinning, high level leathercrafting requires a Salt Shaker made by Engineers, Blacksmiths require Arcanite that is purified by an Alchemist. By eliminating the middle man you eliminate dependency on other people as well as a quicker means of obtaining the resources you need.

Preparing for updates is just always a good rule of thumb in an mmorpg. Eventually they ll add hero levels and new 300+ recipes that will allow you to obtain higher level items. You can bet that these new additions will have a lot of requirements from other trade skills but given Blizzard s flare for non-cookie cutter gameplay, it may be hard to pinpoint exactly what will come. If you want to experience those new recipes and items first, I suggest you get your tradeskilling up to par and keep your ear to the ground as new updates arrive.



>>Though I am a big fan of tradeskills, not everyone may share this flare. However, a lot of players enjoy creating alternate characters and leveling them up to 30 and starting over again. You might as well play it efficiently and quickly gain resources and tradeskilling points by refining your tradeskills and untraining at a later time. Remember, you only have to be level 35 to get to 300 points on any tradeskill. Though the 225-300 range may require you to kill level 50+ mobs, you can still achieve 300 through alternate means. Just gather those resources and when you re ready to focus on your gameplay on a single character or many alternates, you ll be amazed at how much smoother the game gets when you have the best armor every level from tradeskilling.

Filed under wow by admin

Permalink Print

January 31, 2010

Bunch of BWH Teleporting Cords (Eq account)

Ok I found this somewhere. It is a bunch of BWH Teleporting Cords. BWH pretty much got nerfed on any legal server so I wouldn't use it but if your ever play on a private server like I do then they can be useful.


All coordinates are in the format of (Map#, X, Y, Z)

Map# 0 = Azeroth
Map# 1 = Kalimdor
Map# 189 = Scarlet Monestary
Map# 34 = Stockades
Map# 429 = Dire Maul
Map# 90 = Gnomergan
Map# 30 = Blackrock Depth
Map# 109 = Temple of Atal`Hakar
Map# 209 = Zul`Farrak
Map#70 = Uladaman

Emulator Only

GM Island, 1, 16238.291, 16219.044, 9.600

Arathi Highlands

Grindspot Boulderfist, 0, -2867.230, -1908.770, 69.036
Grindspot Witherbark, 0, -3152.203, -1953.388, 97.797
Chest, 0, -3155.892, -1761.141, 30.749
Stormgarden tower, 0, -1498.194, -1776.738, 64.921
Stormgarden, 0, -1841.093, -1599.046, 68.068
Refuge Point, 0, -2548.593, -1268.763, 21.666

Badlands

-Angor Fortress -Hidden Port- (-3303,-6365,266)
-Apocryphan's Rest -Hidden Port- (-2548,-6943,244)
-Blood Elf -Hidden Port- (-3628,-6800,248)
-Camp Boff -Hidden Port- (-3705,-7109,261)
-Camp Kosh (-3741,-6322,253)
-Camp Wurg (-2791,-6889,243)
-Dustbelch Grotto -Hidden Port- (-2342,-7360,309)
-Entrance to Loch Modan -Hidden Port- (-3325,-5950,303)
-Entrance to the Searing Gorge (-2129,-6923,277)
-Explorers League Camp -Hidden Port- (-3458,-6600,289)
-Inconspicuous Point -Hidden Port- (-3425,-6092,277)
-Inconspicuous Point (2) -Hidden Port- (-2888,-6569,268)
-Inconspicuous Point (3) -Hidden Port- (-2254,-6957,245)
-Kargath -Hidden Port- (-2136,-6644,248)
-Lethlor Ravine -Hidden Port- (-3967,-6747,288)
-Lethlor Ravine, North -Hidden Port- (-4133,-6509,267)
-Mirage Flats -Hidden Port- (-2846,-7228,313)
-Pillar of Opal (-3874,-6998,289)
-Questspot (0, -3134.322, -6769.609, 240.452)
-Questspot2 (0, -2724.453, -6635.494, 243.322)
-Theldurin the Lost (-3356,-7167,245)
-Uldaman (-3185,-6092,256)
-Uldaman Back Portal -Hidden Port- (-3767,-6639,265)
-Uldaman Portal -Hidden Port- (-2980,-6093,207)
-Valley of Fangs -Hidden Port- (-3175,-6709,266)

Blackrock Depths

-Duhgal Stormwing (-81,272,-77)
-Mashar Windsor (-230,316,-7Cool
-Portal Entrance (32,457,-70)
-Prison Boss (-169,278,-74)
-Ring of Law (-200,554,-52)
-Tobias Seecher (-289,547,-75)

Blackrock Mountain

-Blackrock Depths Portal (-922,-7181,166)
-Blackrock Spire Portal -Hidden Port- (-1211,-7529,285)
-Entrance (-1132,-7807,215)
-Entrance (2) -Hidden Port- (-1099,-7714,217)

Blackrock Spire

-Bijou -LBRS- (-551,-6,16)
-Halycon -LBRS- (-368,-165,64)
-Highlord Omokk -LBRS- (-298,-56,45)
-Jump Point (Top) -LBRS- (-363,21,50)
-Jump Point (Bottom) -LBRS- (-453,-4,-19)
-Quartermaster (UK)inaccurate -LBRS- (-447,-168,8Cool
-Ogres -LBRS- (-387,-79,47)
-Overlord Wyrmthalak -LBRS- (-532,-22,86)
-Portal Entrance (-228,78,50)
-Shadowhunter Vosh'gajin -LBRS- (-481,-73,20)
-Skitterweb Tunnels -LBRS- (-536,-109,-4)
-Unknown Room -LBRS- (-365,-23,-31)
-War Master Valoone -LBRS- (-466,-29,-17)
-WMV (2) -LBRS- (-516,-76,-7)

Darkshore

-Auberdine Inn (520,6407,9)
-Mist Veil's Lockbox (347,7133,-42)
-Mysterious Red Crystal (-161,6206,80)
-Silver Dawning's Lockbox (436,7076,-21)

Deeprun Tram

-Ironforge Portal (10,69,-4)
-Stormwind Portal (2490,68,-4)

Desolace

Khan Mrhata, 1, 2925.835, -1055.471, 180.711
Khan Jehn, 1, 1218.797, -1928.445, 88.407
Gelkis camp, 1, 2602.355, -1923.849, 64.185
Kolkar Village, 1, 1090.042, -869.782, 88.222
Magram camp, 1, 1065.232, -1746.859, 91.704
Desolace, 1, 1278.285, 150.986, 177.217

Dun Morogh

-Amberstill Ranch -Hidden Port- (-1302,-5471,409)
-Brewnall Village -Hidden Port- (315,-5356,394)
-Chill Breeze Valley -Hidden Port- (85,-5579,487)
-Dwarven Airfield -Hidden Port- (-1628,-4867,504)
-Coldridge Pass, North -Hidden Port- (26,-6029,412)
-Coldridge Pass, South -Hidden Port- (115,-6247,435)
-Coldridge Valley, North -Hidden Port- (325,-6131,400)
-Coldridge Valley, South -Hidden Port- (527,-6515,393)
-Frostmane Hold -Hidden Port- (575,-5580,395)
-Gates of Ironforge -Hidden Port- (-829,-5103,500)
-Gnomeregen -Hidden Port- (571,-5139,420)
-Gnomeregen Back Portal (769,-4859,242)
-Gnomeregen Portal (925,-5163,257)
-Gol'Bolar Quarry -Hidden Port- (-1615,-5684,383)
-Helm's Bed Lake -Hidden Port- (-2006,-5642,391)
-Iceflow Lake -Hidden Port- (35,-5188,380)
-Inconspicuous Point -Hidden Port- (-509,-5179,388)
-Kharanos Inn (-529,-5602,400)
-Misty Pine Refuge -Hidden Port- (-1106,-5359,395)
-North Gate Outpost -Hidden Port- (-2346,-5129,400)
-North Gate Pass (-2196,-5280,425)
-Shimmer Ridge -Hidden Port- (-224,-5052,446)
-South Gate Outpost -Hidden Port- (-2357,-5463,406)
-South Gate Pass (-2249,-5632,425)
-The Cave of Old Icebeard -Hidden Port- (-57,-5614,418)
-The Tundrid Hills -Hidden Port- (-881,-5678,400)

Gnomeregen

Electrocutioner 3000, 90, 503.856, -551.883, -216.810
Copper Vendor, 90, 194.074, -558.584, -193.731
Crowd Pummeler 9-60, 90, 362.497, -911.837, -272.596
Mekginer Thermaplugg, 90, 735.520, -584.153, -325.310
Dark Iron Ambassador, 90, 533.791, -720.374, -286.926
Viscious Fallout, 90, 93.677, -390.424, -211.332
Entrance (Inside), 90, -3.633, -327.205, -152.847
Entrance (Outside), 0, 924.022, -5163.718, 257.178

Scarlet monestary

Blood Mage, 189, 1417.237, 1814.001, 8.446
Whispering Gardens, 0, -704.018, 2783.188, 129.149
Entrance (Outside), 0, -818.293, 2875.197, 160.333
Inquisitor Fairbanks, 189, 1372.896, 1170.982, 32.820
Inquisitor CMNDR, 189, 1398.669, 1216.303, 30.349
Entrance (inside), 189, 1308.100, 853.679, 18.671
Herod, 189, -428.659, 1987.546, 11.591
Houndmaster, 189, -249.526, 145.634, 19.201
Libary end, 189, -429.805, 128.190, 18.533

Brock Depts

Brock Dpths(Inside), 230, 35.368, 457.969, -69.293
The Lyceum, 230, -418.463, 1382.085, -94.675
Magmus, 230, -628.585, 1376.223, -92.054
EmperorPrincess, 230, -847.297, 1376.701, -87.722
Summoner`s Tomb, 230, -246.025, 1280.132, -77.946
Panzor The Invincibl, 230, -163.151, 1152.102, -74.927
Ambassador Flamelash, 230, -238.075, 1009.606, -61.388
The Grim Guzzler, 230, -180.947, 919.932, -43.704
GeneraL Angerforge, 230, 62.811, 685.756, -59.438
Lord Roccor, 230, -44.363, 510.277, -61.374
Fineous Darkvire, 230, -358.160, 978.753, -67.468
Lord Incendius, 230, -273.386, 894.938, -69.972
Black Vault, 230, -355.414, 805.477, -50.200
Ring Of The Law, 230, -188.924, 596.812, -54.154
Kharan Mighthammer, 230, -137.959, 340.518, -64.949
Brock Dpths(Outside), 0, -923.004, -7178.675, 166.302

Temple of Atal`Hakar
Morphaz, 109, 90.635, -661.257, -90.834
Shade Of Eranikus, 109, -21.779, -657.988, -90.835
Prophet / Wretchet, 109, -85.430, -428.187, -86.906
Avatar Of Hakkar, 109, 276.560, -466.501, -90.476
Weaver and Dreamscyt, 109, 92.861, -459.491, -94.872
Altar Of Hakkar, 109, 94.698, -420.763, -172.531
Entrance (Outside), 0, -3995.147, -10175.121, -112.746
Entrance (Inside), 109, 100.056, -312.912, -131.849

Zul`Farrak
Entrance (Inside), 209, 842.587, 1212.350, 8.944
Ruuzlu, 209, 1011.468, 1738.950, 53.827
Sergent Bly, 209, 1292.501, 1885.443, 46.084
Witch Doctor, 209, 1016.352, 1912.420, 11.516
Antu`sul, 209, 686.168, 1811.088, 14.724
Theka the martyr, 209, 869.836, 1802.619, 9.902
Zerillis, 209, 902.561, 1663.347, 9.304
Entrance (Outside), 1, -2891.472, -6797.509, 8.880

Uladaman

Galgann, 70, 426.524, -2.346, -41.869
Annora, 70, 210.113, -163.628, -49.726
Ancient Stone Keeper, 70, 216.963, -38.406, -48.385
Baelog, 70, 73.380, -340.129, -51.241
Entrance (Inside), 70, 381.612, -214.047, -38.850
Remains, 70, 171.244, -172.786, -47.412
Revolsh, 70, 187.121, -229.532, -44.630
Ironaya, 70, 313.829, -231.463, -47.598
Grimlok, 70, 440.409, 77.685, -36.621
Obsidian Sentinel, 70, 390.440, -166.929, -36.441
Vault, 70, 292.001, 132.114, -52.205
Entrance (Outside), 0, -3764.585, -6625.368, 266.009

Hinterlands

Overlook cliffs, 0, -4666.000, 290.581, 110.880

Ironforge

Main, 0, -1192.703, -4822.291, 502.469
-Auction House (-905,-4962,504)
-Bank (-994,-4881,504)
-Deeprun Tram Portal (-1318,-4839,502)
-Gryphon (-1155,-4822,502)
-Hall of Explorers -Hidden Port- (-1168,-4656,504)
-Hall of Mysteries (-913,-4611,501)
-Inn (-860,-4840,502)
-Military Ward (-1202,-5025,502)
-Old Ironforge -Hidden Port- (-1035,-4816,439)
-Path to Old Ironforge -Hidden Port- (-1070,-4844,500)
-The Forlorn Cavern -Hidden Port- (-1132,-4636,501)

Loch Modan

-Algaz Station -Hidden Port- (-2605,-4866,349)
-Cave (-4208,-5435,392)
-Dun Algaz (-2699,-4687,319)
-Entrance to Badlands -Hidden Port- (-3325,-5950,303)
-Entrance to the Searing Gorge -Hidden Port- (-2452,-6047,328)
-Grizzlepaw Ridge -Hidden Port- (-3157,-5823,346)
-Gryphon (-2930,-5422,247)
-Inconspicuous Point -Hidden Port- (-4187,-5269,360)
-Inconspicuous Point (2) -Hidden Port- (-3017,-5048,325)
-Inconspicuous Point (3) -Hidden Port- (-2745,-5738,367)
-Inn (-2972,-5379,323)
-Ironband's Excavation Site -Hidden Port- (-3736,-5875,356)
-Mo'grosh Stronghold -Hidden Port- (-3733,-4874,310)
-Mo'grosh Stronghold (2) -Hidden Port- (-4027,-4925,302)
-North Gate Pass -Hidden Port- (-2544,-4772,355)
-Silver Stream Mine (-2971,-4827,320)
-South Gate Pass -Hidden Port- (-2567,-5618,391)
-Stonewrought Dam -Hidden Port- (-3174,-4699,311)
-The Farstrider Lodge -Hidden Port- (-4255,-5683,396)
-The Loch (-3401,-5358,296)
-The Loch, Northern Island -Hidden Port- (-3320,-4923,306)
-The Loch, South Eastern Shore (-3723,-5374,296)
-Tunnel Rat Hideout -Hidden Port- (-2595,-5037,343)
-Valley of Kings -Hidden Port- (-2745,-5738,367)

Menethil Harbor

Menethil Harbor, 0, -821.268, -3831.835, 9.955

Ogrimarr

Ogrimarr, 1, -4374.619, 1340.792, 26.188

Scarlet monestary

Scarlet monestary, 0, -703.132, 2860.440, 141.521
Herod, 189, -409.298, 1968.786, 11.591
Libary end, 189, -429.805, 128.190, 18.533
Libary Houndmaster, 189, -249.563, 145.607, 19.201

Stormwind

Kam Deepfury [Stockades], 34, -75.001, 127.263, -34.616
Bazil Thredd [Stockades], (34, -142.285, 77.233, -33.940
Stockades entrance, 0, 846.958, -8763.378, 97.634
Druid trainer, 0, 1097.110, -8775.714, 92.539

Stranglethorn Vale

The vile reef, 0, 390.048, -12537.969, 1.695
Skullsplitters, 0, -864.975, -12809.742, 59.785
Booty Bay Gryphon, 0, 475.496, -14485.219, 31.202
Booty Bay, 0, 448.793, -14452.643, 9.098
Hunter camp, 0, -23.646, -11555.944, 1.988
Rebel camp, 0, -175.822, -11327.475, 74.959

Swamp of sorrows

Swamp of sorrows, 0, -2762.415, -10344.209, 22.056

Teldrassil

Teldrassil, 1, 1962.595, 9983.458, 1326.185

Theramore isle

Theramore isle, 1, -4518.733, -3853.896, 9.345

Thunder Bluff

Thunder Bluff, 1, 134.936, -1285.511, 131.051

UnderCity

UnderCity, 0, 235.302, 1877.203, 60.676

Wetlands

-Angerfang Encampment -Hidden Port- (-2409,-3541,6Cool
-Black Channel Marsh -Hidden Port- (-1179,-3544,Cool
-Bluegill Marsh -Hidden Port- (-1078,-3206,10)
-Boat to Auberdine -Hidden Port- (-580,-3740,6)
-Boat to Theramore -Hidden Port- (-588,-3860,7)
-Direforge Hill -Hidden Port- (-2973,-2821,40)
-Dragonmaw Gates, 1st Gate (-3603,-3484,70)
-Dragonmaw Gates, 2nd Gate (-3927,-3596,112)
-Dragonmaw Gates, 3rd Gate -Hidden Port- (-3935,-3905,178)
-Dragonmaw Gates, 4th Gate (-3731,-4061,206)
-Dun Algaz, North -Hidden Port- (-2631,-4108,44)
-Dun Algaz, South -Hidden Port- (-2698,-4431,268)
-Dun Modr -Hidden Port- (-2525,-2587,85)
-Graveyard (-2430,-3296,19)
-Grim Batol (-3454,-4068,281)
-Grim Batol Falls -Hidden Port- (-3319,-4212,232)
-Gryphon (-783,-3792,9)
-Inconspicuous Point -Hidden Port- (-1701,-3286,9)
-Inconspicuous Point (2) -Hidden Port- (-3005,-3352,2Cool
-Inn (-832,-3826,10)
-Ironbeard's Tomb (-2254,-2798,50)
-Mosshide Fen -Hidden Port (-3184,-3788,61)
-Raptor Ridge -Hidden Port- (-3289,-3266,65)
-Saltspray Glen (-1698,-2653,6)
-Sundown Marsh -Hidden Port- (-1470,-2877,12)
-Thandol Span -Hidden Port- (-2525,-2452,82)
-The Green Belt -Hidden Port- (-2446,-3169,6)
-Thelgen Rock -Hidden Port- (-2589,-3931,45)
-The Lost Fleet (-944,-2990,1)
-Whelgar's Excavation Site -Hidden Port- (-1964,-3583,119)

Uldaman

-Archaedas (267,92,-52)
-Back Portal (382,-213,-39)
-Discs of Norgannan (296,155,-52)
-Galgann Firehammer (365,-2,-43)
-Grimlok (459,37,-33)
-Hall of Crafters (251,56,-26)
-Hidden Chamber (316,-234,-47)

Mineral Deposits

Tin
Tin1, 0, 1128.437, 380.612, 106.540
Tin2, 0, 680.623, -48.598, 77.131
Tin3, 0, 928.873, -327.070, 130.504
Tin4, 0, 377.624, -254.326, 120.938
Tin5, 0, -637.454, 114.951, 98.336
Tin6, 0, -1253.306, 9.064, 67.594
Tin7, 0, -1111.048, -998.874, 50.178
Tin8, 0, -797.498, -819.739, 27.257

Iron
Iron1, 0, -376.522, -250.874, 47.652
Iron2, 0, -497.025, -165.543, 80.879
Iron3, 0, -1770.198, -403.018, 102.457
Iron4, 0, -1200.856, -1387.800, 52.676
Iron5, 0, -1184.906, -1012.624, 67.010
Iron6, 0, -2014.320, -679.541, 58.545
Iron7, 0, -3582.242, -809.205, 81.255
Iron8, 0, -3887.300, -826.726, 147.630
Iron9, 0, -3416.673, -1843.463, 66.697
Iron10, 0, -3307.236, -2026.221, 54.615
Iron11, 0, -2838.364, -2026.543, 77.846
Iron12, 0, -2702.460, -2052.276, 83.492

Mithril
Mithril1, 0, -1644.563, -1941.710, 48.277
Mithril2, 0, -1786.152, -2174.339, -40.786
Mithril3, 0, -2678.035, -2060.949, 86.595
Mithril4, 0, -2477.438, -6430.927, 331.063
Mithril5, 0, -2221.812, -7165.830, 303.735
Mithril6, 0, -2239.968, -7388.829, 234.581
Mithril7, 0, -2328.451, -7427.174, 240.730
Mithril8, 0, -2455.574, -7312.527, 304.999
Mithril9, 0, -3197.007, -7285.680, 296.152
Mithril10, 0, -3475.085, -7338.730, 331.339
Mithril11, 0, -4063.377, -6443.655, 276.519
Mithril12, 0, -277.346, 894.601, 152.136
Mithril13, 0, -504.296, 717.142, 169.667
Mithril14, 0, -726.155, 654.673, 160.006

Thorium
Thorium1, 1, -1962.575, -6304.269, -268.692
Thorium2, 1, -1145.929, -6832.899, -262.932
Thorium3, 1, 1116.950, -6300.540, 37.349
Thorium4, 1, 1934.370, -7509.133, 18.743
Thorium5, 1, 1380.150, -8102.226, 10.947
Thorium6, 1, 206.093, -7845.003, 9.950
Thorium7, 1, 1132.890, -8067.264, 21.475

Rich - Eastern Continent
Rich1, 0, -1493.368, -7905.901, 157.049
Rich2, 0, -1141.439, -8410.101, 191.162
Rich3, 0, -1944.531, -7493.369, 197.175
Rich4, 0, -1293.634, -8328.866, 213.340
Rich5, 0, -3693.768, 2767.004, 104.064
Rich6, 0, -4837.816, 3128.018, 151.379
Rich7, 0, -3768.298, 2592.304, 227.826
Rich8, 0, -2749.265, -7987.449, 163.884
Rich9, 0, -2383.501, -7612.536, 138.214
Rich10, 0, -1694.291, -8254.239, 159.177
Rich11, 0, -1035.388, -8101.578, 134.639
Rich12, 0, -2308.980, -7730.445, 134.229
Rich13, 0, -1025.698, -7929.428, 134.588
Rich14, 0, -706.627, -7620.302, 182.683
Rich15, 0, -3568.789, 1649.624, 133.419
Rich16, 0, -5029.502, 3325.120, 193.386

Unorganised

Freewind Post, 1, -2415.737, -5417.191, 89.391
Stonetalon Peak, 1, 1500.616, 2507.829, 263.017
Camp Narache, 1, -258.921, -2958.619, 51.628
BloodHoof Village, 1, -395.457, -2327.041, -8.042
Alcaz Island, 1, -5036.388, -2635.360, 22.805
Backenwall Village, 1, -2854.936, -3124.194, 34.806
Camp Taraujo, 1, -1978.285, -2361.865, 96.705
The Crossroads, 1, -2564.763, -393.874, 96.684
Razor Hill, 1, -4703.350, 306.978, 11.327
Ungoro Crater, 1, -1244.090, -6870.633, -273.186
Dread Isle, 1, 3379.966, -5966.776, 42.526
Ruins of Solarsal, 1, 3698.120, -4603.896, 6.572
Dire Maul, 0, PvP, 1, 1102.483, -3808.950, 131.969
Dark Portal A, 0, -3206.947, -11892.655, -14.737
Gadgetzan,0, Tana, 1, -3626.013, -7118.693, 9.166
EastWall Gate, 0, -4039.090, 3188.491, 107.992
Coldrigve valley, 0, 331.033, -6240.320, 382.758
Burning Steppes, 0, -1592.976, -8076.936, 139.748
Lake Everstill, 0, -2146.927, -9314.865, 49.335
goldshire, 0, 278.995, -9432.915, 59.318
Moonbrook, 0, 1345.766, -10952.584, 43.416
Jeguero Isle, 0, -299.929, -14595.856, 10.452
PVP RING, 0, 180.894, -13209.627, 54.557
Dandread Fold (*), 0, -428.604, 1160.761, 61.222

As a reminder, you do not need to use these to teleport, you can use BWH's coords to run to the locations

Filed under wow by admin

Permalink Print