Solo as a rogue for 200g per hour (Leveling)

I have come to understand that this is not common knowledge to all rogues and I have yet to see it on any site upon performing multiple searches.

This can be soloed for about 200G per hour or done with 2 rogues for about 1000G.

I do this solo but in fairness I have exceptional gear. I’m sure it could be done with good blue gear. If you have problems with this, get a partner to help you. Frankly, as much money as this can make you, it wouldn’t be a horrible crime to complely stock up on greater fire protection pots, elixir of mongoose, giant potions, etc. A death will cost you about 6 minutes and time is money.

You will also need improved sap. 100G worth of respeccing is a small price to pay for a weekend of making thousands.

On to the solo strategy:

In Lower Blackrock Spire you want to stealth to the right in the same manner as you would normally clear the dungeon. You’ll come around to the left after dropping off the first ledge and work your way to two doors (one after the other) that are very close to each other and have roaming mobs going through them. After you pass the second door, stop. To your right you should see a ledge. Across from that ledge is another ledge where you will see a bunch of ogres. If you move towards that ledge and look down you will see a platform that you can jump onto. Jump to it. Now move forward and you will see another platform. Jump to it. Lastly you will jump to the ground floor where you will see several tents. When you jump down, fall, don’t jump or it will break your stealth. Watch out for roaming mobs. You don’t want to fall on them.

Continue on until you get to the hill where the spiders are. As soon as you reach this hill you will come to a nook on your right that most groups that do LBRS skip. In that nook you will see three groups of mobs. To the left are 3 mobs, to the right are 3 mobs and in the back right corner are 2 mobs. The two groups of 3 are not linked but all 6 will aggro if you pull one because the two groups are too close together.

Behold my brilliant artwork!: http://i65.photobucket.com/albums/h2…rrico/LBRS.jpg

What you want is one of the two mobs in the back. One of these mobs is a Blackrock Pyromancer. He is what you will want to kill, so sap the other guy and go up the little hill behind you. Ranged pull the pyromancer. Just before he gets in range hit evasion and kill him as quickly as possible. He will flee just before he dies, so crippling poison is your friend. You could use kidney shot just before he gets to 20% life but why waste it on a fleeing mob?

As soon as you kill him, loot him and vanish.

Duo Strategy

Kill the group in the back in the same manner but don’t waste your vanish. Two rogues shouls make extremely short work of both mobs. Heal up, wait for your curses and such to fade and get ready for some big packs.

The problem with the next pull is that you have 6 mobs to deal with. If the two ‘inside mobs’ are both Pyromancers, dump this pull and reset. The only way you can continue is to reset, fight 4 elits at the same time or kill a couple, die and come back to an easier pull. In any other case, you want to sap ‘inside mob1′ or inside mob2′. If one of them is a pyromancer, don’t sap it, sap the other one and have your partner sap one of the other mobs in sapped mob’s group. See this diagram: http://s65.photobucket.com/albums/h2…o/th_LBRS2.jpg

Kill the unsapped pyromancer and vanish.

The duo strat is complicated. You will find that there are several configurations to deal with. I prefer to solo but I make a ton of money if I duo all of the mobs.

Your prize is this: http://www.thottbot.com/index.cgi?i=28217

It is one of the best robes that a mage can find if he doesn’t raid and that is more than 99% of the mage population. Even raiding mages have bought these from me as gaining archanist or something similar isn’t necessarily an overnight process for a new raider. The best part of this robe is that it’s bind on pickup. The pattern is bind on use but the robe binds when you make it, so the crafter can only make it for himself.

Yes the downside is that the mage has to be a 300 tailor. I have sold this pattern to 100 people that picked up tailoring just to make this robe. Many dumped tailoring after making it.

These patterns sell for about 200 gold on my server. I’ve found and sold as many as 5 in a day.

Even better is this http://www.thottbot.com/index.cgi?i=16100

They sell for 300-400 gold on my server. They don’t drop nearly as often as the robe pattern does but it’s a nice payday when they do. I also find a ton of blues (shadowcraft, valor, etc). Those always sell pretty nicely.

My worst one hour session was about 70 gold. My best was 1000 gold (3 patterns, 1 fire recipie and 2 blues).

Again, if you’re having trouble with the solo strat, get a partner. Two rogues in green gear can easily handle the solo strat.

Happy hunting!

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Mining Tip Double XP (Alleria gold)

Well, here’s something not many people realize. After you mine an item, make sure you smelt it as well. While you may only receive 1 XP point for mining an individual mining point, you receive another point for smelting the item! Many people who are merely trying to mine simply sell off the copper tin etc, and never smelt it…….while they could be doubling their XP by smelting.

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Onyxia Key Walkthrough, For Alliance (Gold everquest 2)

Ok. I’m sure a few people could look this up quickly. But i will post it here also. How to get Onyxia key to Onyxia’s lair. Ok here goes.
Step 1
Dragon Kin Menace
Helendis Riverhorn
Level 54 Burning Steppes
Obtained at level 48
Slay 15 Black Broodlings, 10 Black Dragonspawn, 4 Black Wyrmkin, and 1 black drake. Return to Helendis Riverhorn when the task is done.
http://www.thotbott.com/?qu=4182
Step 2
Travel to Lakeshire and deliver Helendis Riverhorns Letter to Magistrate Solomon
http://www.thotbott.com/?qu=4183
Step 3
Travel to Stormwind and deliver Solomons Plea to Highlord Bolvar Fordragon in Stormwind Keep
http://www.thotbott.com/?qu=4184
Step 4
Speak with Highlord Bolvar Fordragon after speaking with Lady Katrana Prestor
http://www.thotbott.com/?qu=4185
Step 5
Return to Magistrate Solomon in Lakeshire and deliver this Decree
http://www.thotbott.com/?qu=4185
Step 6
Go to Marshall Maxwell in Burning steppes and he is in Morgans Vigel there.
http://www.thotbott.com/?qu=4223
Step 7
Talk to Ragged John in Flames Creast in Burning Steppes
http://www.thotbott.com/?qu=4224
Step 8
Find Marshall Reginald Windsor in BRD —> he’s in the right hand side jail loop you have to off killed the name in order to get the key to free him.
Step 9
Find a random drop In BRD called a ‘Crumpled up Note’ ive been told it drops of the dwarves outside the dungeon but i cannot confirm this.
Step 10
Return the Note to Marshall Windsor
He will now give a quest Shred of Hope.. Kill General Angerforge and Golem Lord Arglemach for 2 pieces of lost information. ‘General Angerforge’ is to the left of the area with the gnomes and golem lord is within the area with the gnomes. .. clear out the room before engaging Golem! Or he will call them to aid him. Return to Marshall windsor to begin the next part.
Step 11
Jailbreak! The most tiresome part as you have to clear BOTH jail loops and the whole center area of any mobs and also mobs will pop as you journey through. Also a few named encounters .. Keep windsor ALIVE until you clear both loops and find his friend Tobias.. talk to Windsor near the entrance once again and proceed to the next step
Step 12
Find Windsor in Morgans Vigel.. He wont be there. But the NPC ‘forgot his name’ will tell you that he has left for Stormwind.
Step 13
Go to stormwind and Run/Walk/Ride/Jump/crawl/skip/whatever out of the city for some distance then walk back. Windsor should be riding up. Talk to him then walk with him to the entrance of the keep. He will call you to gather an army for this part. ‘It was solable until prepatch but i now here that is is possible to fail without a whole raid.
Step 14
Enter the keep. Watch hell break out loose or fight with a raid to maintain peace but normally Bolvar does all the work for you, all you do is hang in there and stay safe.. If your a rogue stealth :)
Step 15
Take the fragments of the Dragons Eye to Kaleh in winterspring. ‘Shes at the back off Mazorithill’ . I suggest banking all of your and death hopping it to the back . Stand on the rune and you will be teleported to her.
Step 16
Venture up to Upper Black Rock Spire. And Slay Lord Drakasith and retrieve the blood of the black dragon champion
Step 17
Congrats you have your key for Onyxias Lair!

Hope this helped, its not that detailed. I could only give out some from thotbott because i couldnt find the others. This if for alliance. Hope this helps some of you. Any comments for the guide from anyone? ;)
Cheers

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Shaman Totem Guide (Llane gold)

Well seeming as i play a shaman. And i have a 60 shaman, i thought i would give a totem guide. How you get all the saptas to be able to use your totems.
Well here goes :)

1. Call of Earth
(A) Earth Sapta
Go into the Brambleblade Ravine, it’s the thorny cave area in the southeast corner
of Mulgore. Fight through and kill shamans until they drop the water. Take the
water back to your trainer and get the Earth Sapta.
(B) Kodo Rock
Take the Earth Sapta to Kodo Rock, east of Narache. It’s a relatively small,
monolith-looking thing (it looks like a column from Stonehenge). Right-click the
Earth Sapta to drink it once you’re there, and talk to the elemental that appears.
He’ll give you a piece of quartz.
Earth Totem
Return to your trainer with the quartz and enjoy your Earth Totem.
2. Call of Fire (Level 10)
(A) Kranal Fiss
He’s in a small building northeast of the Crossroads on the Grol’dam Farm. Note
that as you head north out of the Crossroads, you’ll see a small building and a
tower on the road. This is NOT where Kranal Fiss is. Go north beyond that, the
road will split to the north and to the east. Head northeast at this point, you’ll see
the farm, with two buildings. Fiss is in the far building. He’ll tell you to talk to Telf
Joolam in Durotar, and give you the Torch of the Dormant Flame.
(B) Telf Joolam
From Grol’dam Farm, follow the road east out of the Barrens into Durator. You’ll
cross a Bridge over the Southfury River. As soon as you cross the bridge, turn
south and follow the east shore of the river. Travel a few minutes until you run
into the mountains. There is a winding path up the mountain, it’s somewhat hard
to see and follow, and it’s very narrow. At one point it appears to be a sheer dropoff
dead-end, but it’s not. Step carefully. When you reach the top, Telf is there,
and when you speak to him, he will tell you to get some Fire Tar and a Reagent
Pouch.
Reagent Pouch
Go back north from Telf’s mountain until you reach the road, and then follow it
east to Razor Hill. Once there, travel north but do not enter the ravine, head to the
right side of the path up the hill. Keep moving north until you see a cave with
some Burning Blade mobs in it. Fight your way in until you see Burning Blade
Cultists (the ones with the imp pets). Kill them until you get your Reagent Pouch.
Only the Cultists drop the pouch, so don’t waste your time on fanatics or
neophytes.
(D) Fire Tar
Go back towards the Crossroads (south to Razor Hill, west to Southfury River,
west towards Crossroads). Northeast of the Crossroads (but south of the road to
Durator, south/southeast of the farm where Fiss is) you’ll find Thorn Hill.
Razormane camps line the entirety of the ridge. In the eastern-most camp (the
one with the chests for the supplies quest, if you’re doing it) you will find
Razormane Geomancers. Kill them until you get the Fire Tar. Geomancers are the
only ones that drop it, target them. This camp is right at the top of the hill as
you’re heading west from the Southfury Bridge, just south of the road.
(E) Back to Telf
Take your tar and pouch back to Telf. He will give you the Fire Sapta. Head up the
hill past him until you reach the rock shrine. You must defeat a level 12-13
elemental and loot an ember from his corpse. He’s a piece of cake, the standard
Shaman approach to solo combat will make short work of him (drop your
stoneskin totem, melee and shock him to death, bring a heal potion if you’re
worried). He drops an ember, take it and the torch you got from Fiss to the brazier
next to where the elemental spawned, light the torch.
(F) Back to Fiss
Take your Torch of the Eternal Flame back to Kranal Fiss in the Barrens to get your
Fire Totem.
3. Call of Water – Level 20
This quest is ridiculous, have your Ghost Wolf purchased and on your hotbar, you’ll
be glad you did. It will also benefit you to strategically bind to reduce travel time.
Recommendations for how to do this are included.
*Note – I happened to accidentally fall into Dustwallow Marsh while exploring the
mountains in southeastern Barrens before doing this quest, and I managed to find
the ogre village (Blackenwall or something) in there and pick up the flight route to
it. This ended up saving me a TON of walking time later, as I could fly to that
village and take a short jog out of the Marsh that dumps you out right near Brine’s
shack (see step B). The trouble with this approach is that the critters in
Dustwallow are hellacious at this level, I got lucky. If you’re brave or stupid, give
this a shot. Head into Dustwallow from the normal entrance in southeastern
Barrens and follow the road until you hit the ogre camp, then pick up the flight
route, it cuts out that nasty long run down from Crossroads.
(A) Islen Waterseeker
Go speak to Islen Waterseeker in the Barrens. She is near the water at the
merchant coast, south of Ratchet, north of the docked Bloodsail ship. Her hut is
hard to see, it’s behind a big hill. If you look on the world map there’s a little
finger that juts out into the water just south of Ratchet, that’s where she is. She
will tell you to talk to Brine in South Barrens.
(B) Brine
She is in a Tauren shack up on a ridge on the southwest side of the Barrens, just
south of the Field of Giants, north of Razorfen Kraul (it’s closer to Thousand
Needles than it is to Taurejo). Lots of level 20-24 roaming aggros in here. Ghost
Wolf and dodge them. She has a few things for you to do, first you must collect a
water sample from the pool of water just outside her hut. Do it and return.
Tarren Mill
Next you have to go to Tarren Mill. That’s right, in Hillsbrad. Eastern Kingdoms.
Before you do this, Ghost Wolf and run up to Taurejo, and bind at the Inn there.
Then run to Crossroads and catch the flight to Orgrimmar, and take the Zeppelin
to Undercity.
If you’ve never been to Orgrimmar, go back to Razor Hill (you went through it in
your Fire Sapta quest), and then just head due north, you’ll run into it eventually.
Go in and head for the big tower in the center of the first valley. At the top is the
flight master, pick up the flight route, then head back outside and go east. The
zeppelin platform is there. There are two zeppelin routes that dock here, one goes
to Undercity, that’s the one you want. Talk to the goblin zeppelin masters to see
where each flight goes. The zeppelins arrive every five minutes or so, simply hop
on when they arrive, and hop off when they dock in the Eastern Kingdoms.
(If you use the Dustwallow Ogre Village approach, bind there instead of in Taurejo,
if there’s an inn. I didn’t think of this when I was doing the quest so I didn’t
check).
Get the bat route in Undercity if you don’t have it, then head past Undercity into
Silverpine (southwest from Undercity). You can follow the roads on the world map
to figure out how to get to Hillsbrad, it’s pretty easy. But! Stop at Sepulcher first
and get the bat route there. You’ll be coming back here at the end of the quest to
drink the Water Sapta.
Then head to Hillsbrad. It’s a contested zone with lots of stuff that’ll be a bit rough
on you, ghost wolf and stay on the road. At the time of this writing (12/07/04),
alliance activity is insanely heavy in Hillsbrad on my server and they’ve got a
massive level advantage. You’ll need speed and some luck. When you get to
Tarren Mills, fill your water flask at the well and then get the bat route here, too.
Use your hearthstone to warp to Taurejo (or Dustwallow), then Ghost Wolf and run
back to Brine.
(D) Ashenvale Water
Now you must fill your final sample. This one can be a hassle. Go to Ashenvale.
Ghost Wolf yourself and stick close to the road. Keep your eyes peeled for alliance
people. If you’re in wolf form, you’re likely to be able to outrun most of your
trouble.
Follow the road until it splits, take a left (west) and stay on the the road. You will
eventually run into another fork. One way leads to a less formal path (not on the
world map), the other leads to Astranaar. You don’t really want to tangle with the
level 40 sentinels in Astranaar, so take the unmarked path (south). It will take you
to the Ruins of Stardust. The fountain is on an island in the center, which is
guarded by level 22-23 swamp elementals (some are casters). Bring a friend if
you have trouble. Fight to the foutnain, get the sample, go back to Brine.
Ashenvale is also frequently populated with alliance, be prepared for some
fisticuffs.
Optionally, on your way back, you can go east at the first fork you took and get
the wyvern route at Splintertree, and fly to the Crossroads from there. If you have
the Dustwallow route, you can hopscotch your way down there (fly to Crossroads
and then to Dustwallow) and skip all the running.
(E) Water Sapta
Brine will give you a sample of the purest water. Take that to Islen Waterseeker
and she will give you the Water Sapta and some of the last drops of purest water.
When I did this, the quests got a little tangled up and confused and I kept getting
‘duplicate item’ errors, but they can be ignored as long as you have your Water
Sapta. Islan also gives you the last remaning drops of pure water (double check
and make sure you have these, this is the #1 thing I see people reporting that
didn’t go right when they did the quest). Now you go back to Sepulcher. At this
point, I made a pit stop in Ratchet and bound there, so I could warp straight back
to Ratchet once I was done in Sepulcher. Your hearthstone may not have reset if
you do all this quickly enough. It took me two shots at the Ashenvale Fountain due
to interference from alliance goons so my stone had reset. Bind in Ratchet if you
want, then go to Crossroads, fly to Orgrimmar, and ride the zeppelin back to
Undercity in the Eastern Kingdoms.
Run into Undercity and take the bat to Sepulcher (aren’t you glad I made you stop
and pick it up?). Now head west past Sepulcher – it looks like there’s nothing back
there, but there is, keep working at it. You want to go due west from Sepulcher
until you get to the coast. The water shrine is there. Drink the Sapta at the shrine
and the corrupt elemental appears (he’s a pushover, even if he’s got a few levels
on you – drop your Searing Totem and a Stoneskin Totem, have a heal potion
ready just in case, get out your Rockbiter Weapon and have at him).
The elemental drops some bracers. Place those and the pure water in the brazier
and a friendly elemental appears. Talk to him and get a shard of water. If your
hearthstone has reset, activate it to warp to Ratchet and then jog south to Islen.
Otherwise, enjoy the zeppelin ride back.
(F) Water Totem
Finally, Islen gives you the Water Totem. Exhale gladly, this is the most annoying
of the totem quests, and you’re now done with it.
4. Call of Air – Level 30
(A) Air Totem
This is the easiest of the quests, and I highly suspect that it won’t remain in this
form forever. Talk to your trainer (for Taurens, it’s the sleeping guy in Thunder
Bluff on Spirit Rise). You’ll be told to head for Thousand Needles and speak to an
NPC. Chances are that you’ve already been in Thousand Needles. If not, go south
of where Brine is, take the lift down, and follow the road southeast to Freewind
Post, get the wyvern route here, and then head northeast. There’s a cave along
the northern wall with a ramp leading up to it (there’s actually two caves on the
northern wall, you want the eastern-most cave). The NPC is right outside. There’s
an NPC with a fun quest inside too that opens up a series of more quests, serveral
of which are not fun at all but decent XP.
Speak to the NPC outside and she just hands over the Air Totem, implying that
she’ll have further training for you later.

Cheers
Drunkie

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Reciped Where to get recipes (Malygos gold)

Heres a long list of where to get certain recipes.
Smithing 185 Massive Iron Axe Jaquilina Dramet Stranglethorn Vale 44s
Smithing 185 Massive Iron Axe Vharr Stranglethorn Vale 44s
Smithing 180 Moonsteel Broadsword Zarena Cromwind Stranglethorn Vale 44s
Alchemy 175 Great Rage Potion Alchemy Vendor Darnassus
Alchemy 165 Shadow Oil Blitzkik Duskwood
Alchemy 165 Fire Protection Jeeda Stonetalon Mtns 15s
Alchemy 165 Fire Protection Nandar Branson Hillsbrad Foothills 14s
Smithing 190 golden Scale Coif Krinkle Goodsteel Tanaris 44s
Smithing 215 Mithril Scale Bracers Gharash Swamp of Sorrows 54s
Smithing 215 Mithril Scale Bracers Harggan The Hinterlands 60s
Smithing 230 Big Black Mace Goblin expert smith Booty Bay
Leatherworking 100 Black Whelp Cloak Clyde Ranthal Redrige Mtns 6s
Leatherworking 105 Deviate Scale Gloves Kalldan Felmoon Wailing Caverns 15s
Leatherworking 120 Red Whelp Gloves Wenna Silkbeard Wetlands 16s
Leatherworking 135 Earthen Leather Shoulders Zixil Hillsbrad Foothills 20s
Leatherworking 135 Herbalist’s Gloves Harlown Darkweave Ashenvale
Leatherworking 155 Green Leather Armor George Candarte Hillsbrad Foothills 18s
Leatherworking 155 Green Leather Armor Wenna Silkbeard Wetlands 20s
Leatherworking 165 Raptor Hide Harness Tunkk Arathi Highlands 23s
Leatherworking 165 Raptor Hide Belt Androd Fadran Arathi Highlands 25s
Leatherworking 170 Thick Murloc Armor Blixrez Goodstitch Stranglethorn Vale 7s
Leatherworking 170 Thick Murloc Armor Christoph Jeffcoat Hillsbrad Foothills 6s
Leatherworking 170 Thick Murloc Armor Drizzlik Stranglethorn Vale 7s
Leatherworking 170 Thick Murloc Armor Micha Yance Hillsbrad Foothills 6s
Leatherworking 185 Gem-studded Leather Belt Rikqiz Booty bay 30s
Leatherworking 190 Green Whelp Bracers Jangdor Swiftstrider Feralas 28s
Leatherworking 190 Green Whelp Bracers Pratt McGrubben Feralas 26s
Leatherworking 190 Murloc Scale Bracers Blixrez Goodstitch Stranglethorn Vale
28s
Leatherworking 190 Murloc Scale Bracers Helenia Olden Dustwallow Marsh 28s
Leatherworking 210 Nightscape Shoulders Nioma The Hinterlands 40s
Leatherworking 210 Nightscape Shoulders Worb Strongstitch Feralas 40s
Leatherworking 275 Frostsaber Boots Qia Winterspring 1g 60s
Leatherworking 275 Stormshroud Pants Leonard Porter Alterac Mountains 1g 44s
Leatherworking 275 Stormshroud Pants Werg Thickblade Tirisfal Glades 1g 44s
Leatherworking 285 Blue Dragonscale Breastplate Blimo Gadgetspring Azshara 2g
Tailoring 115 Greater Adept’s Robe Danielle Zipstitch Duskwood 8s
Tailoring 115 Greater Adept’s Robe Jennabink Powerseam Wetlands 8s
Tailoring 115 Greater Adept’s Robe Ranik The Barrens 8s
Tailoring 115 Greater Adept’s Robe Ranik Orgrimmar 8s
Tailoring 115 Greater Adept’s Robe Rann Flamespinner Loch Modan 8s
Tailoring 115 Greater Adept’s Robe Sheri Zipstitch Duskwood 8s
Tailoring 135 Bright Yellow Shirt Danielle Zipstitch Duskwood 8s
Tailoring 145 Azure Silk Gloves Kireena Desolace 9s
Tailoring 145 Azure Silk Gloves Wenna Silkbeard Wetlands 10s
Tailoring 155 Dark Silk Shirt Mallen Swain Hillsbrad Foothills 10s
Tailoring 155 Dark Silk Shirt Sheri Zipstitch Duskwood 11s
Tailoring 165 Enchanter’s Cowl Xizk Goodstitch Stranglethorn Vale 10s
Tailoring 175 Azure Silk Cloak Brienna Starglow Feralas 14s
Tailoring 175 Azure Silk Cloak Jun’ha Arathi Highlands 14s
Tailoring 180 Crimson Silk Cloak Xizk Goodstitch Stranglethorn Vale 12s
Tailoring 200 Icy Cloak Ghok’kah Dustwallow Marsh 15s
Tailoring 200 Icy Cloak Micha Yance Hillsbrad Foothills 14s
Tailoring 200 Black Swashbuckler’s Shirt Cockatiel Stranglethorn Vale 15s
Tailoring 200 Black Swashbuckler’s Shirt Narkk Stranglethorn Vale 15s
Tailoring 205 Crimson Silk Robe Vizzklick Tanaris 50s
Tailoring 230 Lavender Mageweave Shirt Borya Orgrimmar 36s
Tailoring 230 Lavender Mageweave Shirt Borya The Barrens 40s
Tailoring 230 Lavender Mageweave Shirt Outfitter Eric Ironforge 36s
Tailoring 230 Lavender Mageweave Shirt Tor’phan Orgrimmar 40s
Tailoring 235 Pink Mageweave Shirt Borya Orgrimmar 36s
Tailoring 235 Pink Mageweave Shirt Borya The Barrens 40s
Tailoring 235 Pink Mageweave Shirt Outfitter Eric Ironforge 36s
Tailoring 240 Tuxedo Shirt Outfitter Eric Ironforge 45s
Tailoring 245 Tuxedo Pants Outfitter Eric Ironforge 45s
Tailoring 250 Tuxedo Jacket Outfitter Eric Ironforge 50s
Tailoring 250 White Wedding Dress Alexandra Bolero Stormwind City 1g
Tailoring 250 White Wedding Dress Outfitter Eric Ironforge 1g
Tailoring 260 Runecloth Bag Qia Winterspring 1g20s
Tailoring 260 Runecloth Robe Darnall Moonglade 1g20s
Tailoring 265 Runecloth Cloak Darnall Moonglade 1g20s
Tailoring 275 Runecloth Gloves Qia Winterspring 1g60s
Tailoring 275 Felcloth Pants Lorelae Wintersong Moonglade 1g60s
Tailoring 280 Runecloth Boots Darnall Moonglade 2g
Cooking 110 Gooey Spider Cake Kendor Kabonka Stormwind City 15s
Alchemy 60 Rage Potion Defias Profiteer Westfall 1s
Alchemy 60 Rage Potion Defias Profiteer Stormwind City 1s
Alchemy 60 Rage Potion Defias Profiteer The Deadmines 1s
Alchemy 60 Rage Potion Hagrus Orgrimmar 1s
Alchemy 60 Rage Potion Ranik The Barrens 1s
Alchemy 60 Rage Potion Xandar Goodbeard Loch Modan 1s
Alchemy 100 Holy Protection Potion Hula’mahi The Barrens 8s
Alchemy 100 Holy Protection Potion Kzixx Duskwood 8s
Alchemy 100 Holy Protection Potion Xandar Goodbeard Loch Modan 8s
Alchemy 135 Shadow Protection Potion Christoph Jeffcoat Hillsbrad Foothills 9s
Alchemy 135 Shadow Protection Potion Harklan Moongrove Ashenvale 9s
Alchemy 150 Free Action Potion Kor’geld Orgrimmar 18s
Alchemy 150 Free Action Potion Soolie Berryfizz Ironforge 17s
Cooking 110 Big Bear Steak Ulthaan Ashenvale 15sUnlimited supply
Cooking 120 Crocolisk Gumbo Kendor Kabonka Stormwind City 15sUnlimited
supply
Cooking 125 Lean Wolf Steak Super-Seller 680 Desolace 16s
Cooking 130 Curiously Tasty Omelet Kendor Kabonka Stormwind City 15sUnlimited
supply
Cooking 175 Carrion Surprise Banalash Swamp of Sorrows 45s
Cooking 175 Carrion Surprise Kireena Desolace 45s
Cooking 175 Carrion Surprise Ogg’marr Dustwallow Marsh 50s
Cooking 175 Carrion Surprise Vendor-Tron 1000 Desolace 50s
Cooking 175 Hot Wolf Ribs Sheendra Tallgrass Feralas 45sUnlimited supply
Cooking 175 Hot Wolf Ribs Super-Seller 680 Desolace 50s
Cooking 175 Hot Wolf Ribs Vivianna Feralas 45sUnlimited supply
Cooking 175 Giant Clam Scorcho Kelsey Yance Stranglethorn Vale 50sUnlimited
supply
Cooking 175 Roast Raptor Corporal Bluth Stranglethorn Vale 50sUnlimited supply
Cooking 175 Roast Raptor Hammon Karwn Arathi Highlands 50sUnlimited supply
Cooking 175 Roast Raptor Helenia Olden Dustwallow Marsh 45sUnlimited supply
Cooking 175 Roast Raptor Keena Arathi Highlands 45sUnlimited supply
Cooking 175 Roast Raptor Nerrist Stranglethorn Vale 50sUnlimited supply
Cooking 175 Roast Raptor Ogg’marr Dustwallow Marsh 50sUnlimited supply
Cooking 175 Roast Raptor Vendor-Tron 1000 Desolace 50s
Cooking 175 Mystery Stew Helenia Olden Dustwallow Marsh 27sUnlimited supply
Cooking 175 Mystery Stew Janet Hommers Desolace 27sUnlimited supply
Cooking 175 Mystery Stew Super-Seller 680 Desolace 30s
Cooking 200 Dragonbreath Chilli Helenia Olden Dustwallow Marsh 63sUnlimited
supply
Cooking 200 Dragonbreath Chilli Ogg’marr Dustwallow Marsh 70sUnlimited supply
Cooking 200 Dragonbreath Chilli Super-Seller 680 Desolace 70s
Cooking 225 Monster Omlette Bale Felwood 1g8sUnlimited supply
Cooking 225 Monster Omlette Malygen Felwood 1g8sUnlimited supply
Cooking 225 Monster Omlette Qia Winterspring 1g20sUnlimited supply
Cooking 225 Spiced Chilli Crab Banalash Swamp of Sorrows 1g8sUnlimited supply
Cooking 225 Spiced Chilli Crab Kriggon Talsone Westfall 1g8sUnlimited supply
Cooking 225 Spiced Chilli Crab Uthok Stranglethorn Vale 1g8sUnlimited supply
Cooking 225 Undermine Clam Chowder Jabbey Tanaris 30s
Cooking 240 Hot Smoked Bass Kelsey Yance Stranglethorn Vale 1g60sUnlimited
supply
Cooking 250 Nightfin Soup Gikkix Tanaris 2gUnlimited supply
Cooking 275 Baked Salmon Sheendra Tallgrass Feralas 2g27sUnlimited supply
Cooking 275 Baked Salmon Vivianna Feralas 2g27sUnlimited supply
Cooking 250 Poached Sunscale Salmon Gikkix Tanaris 2gUnlimited supply
Alchemy 175 Great Rage Potion Hagrus Orgrimmar 20s
Cooking 275 Mightfish Steak Sheendra Tallgrass Feralas 2g28sUnlimited supply
Cooking 275 Mightfish Steak Vivianna Feralas 2g28sUnlimited supply
First Aid 180 Heavy Silk Bandage Balai Lok’Wein Dustwallow Marsh 22sUnlimited
supply
First Aid 180 Heavy Silk Bandage Deneb Walker Arathi Highlands 22sUnlimited
supply
First Aid 180 Heavy Silk Bandage Ghok’kah Dustwallow Marsh 20sUnlimited supply
First Aid 210 Mageweave Bandage Balai Lok’Wein Dustwallow Marsh 50sUnlimited
supply
First Aid 210 Mageweave Bandage Deneb Walker Arathi Highlands 50sUnlimited
supply
First Aid 210 Mageweave Bandage Ghok’kah Dustwallow Marsh 45sUnlimited
supply
Alchemy 190 Nature Protection Potion Alchemist Pestlezugg Tanaris 20s
Alchemy 190 Nature Protection Potion Bronk Feralas 18s
Alchemy 190 Nature Protection Potion Glyx Brewright Stranglethorn Vale 20s
Alchemy 190 Nature Protection Potion Logannas Feralas 18s
Alchemy 190 Frost Protection Potion Drovnar Strongbrew Arathi Highlands 20s
Alchemy 190 Frost Protection Potion Glyx Brewright Stranglethorn Vale 20s
Alchemy 190 Frost Protection Potion Skuerto Arathi Highlands 20s
Alchemy 200 Frost Oil Bro’kin Alterac Mountains 25s
Alchemy 225 Philosophers’ Stone Alchemist Pestlezugg Tanaris 80sUnlimited
supply
Alchemy 245 Ghost Dye Bronk Feralas 90s
Alchemy 245 Ghost Dye Logannas Feralas 81s
Alchemy 250 Elixir of Shadow Power Maria Lumere Stormwind City 1g
Alchemy 250 Elixir of Demonslaying Nina Lightbrew Blasted Lands 90s
Alchemy 250 Elixir of Demonslaying Rartar Swamp of Sorrows 1g
Alchemy 265 Elixir of Superior Defense Kor’geld Orgrimmar 1g30s
Alchemy 265 Elixir of Superior Defense Soolie Berryfizz Ironforge 1g17s
Alchemy 265 Elixir of Superior Defense Soolie Berryfizz Elwynn Forest 1g30s
Alchemy 275 Transmute Arcanite Alchemist Pestlezugg Tanaris 5g
Alchemy Transmute Mithril to Truesilver Alchemist Pestlezugg Tanaris 80s
Alchemy Transmute Iron to gold Alchemist Pestlezugg Tanaris 80s

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WoW Grind 40-50 (Windrunner gold)

I Decided to reveal what i did to get from level 40 to level 50 in a relatively short amount of time.

Level 40-44

Head over to Tanaris and kill the Wastewander Thieves. This is the most efficient levels i have ever made, because you can turn in 5 Wastewander Pouches that the thieves drop fairly often in bunches of 5 to npc in Gatzegan to get 480xp, on top of all the xp you are gaining from the thieves. I only killed thieves at lvl 40-42 (only the bandits and thieves). Here is a link to exactly where i leveled off them-http://i44.thottbot.com/m/b/wow_81522.jpg- the white boxes in the left corner is roughly where i was. Among the Pouches, they drop mageweave nearly everytime in increments of 2-3, a stack is worth around 1g on the Ner’zhul Server! You can also find solid chests around the thieves.

Level 44-48

Stay in Tanaris and head to the Southsea Pirates by the docks in eastern tanaris-http://thottbot.com/?m=7077 However, if you are melee, stay away from the Swashbucklers because they can disarm you. I went inside the dock gates (not by the campfires) and i killed around Andre Firebeard’s area (not near him though :hes tough =p:) These also drop mageweave and solid chests spawn around the pirates for some mighty good ‘ol treasures.

Level 48-50

Head to central Tanaris and find the Dunemaul Ogres here-http://thottbot.com/?m=39759. The Ogres drop good loot to NPC that sell for over 1g each. Solid Chests can also be found among them. On the northern end, there are a bunch of ogres in a line, and you can kill from the beginning to the end just as the first one spawns again, so you can kill them infinitely without ever having to stop, which is what all we crazy grinders like to hear =p.

While i did this, i found 2 epic drops, Dazzling Longsword and Gut Ripper, over 120g worth at the AH, as well as the Schematics for a Sniper Scope in a solid chest. I hope this guide can help you level from 40 to 50 with relative ease, Good Luck!

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The Recently Deceased Part 2 (Garona gold)

After I handed in the arm to Ziz and was done with Windshear Crag, I made my way north, and along the way I stopped at Mirkfallon Lake. Along the shores and at the base of the tree’s that surround this lake, you will find large acorn looking things that are the seeds. I did one lap of the lake and collected all the seeds I needed.

[25] Cenarius Legacy
Objectives : Kill 4 Sons of Cenarius, 4 Daughters, and 4 Botanists
Rewards : XP!

[26] Jin’Zil’s Forest Magic
Objectives : Gather 5 portions of Stonetalon Sap, 5 Twilight Whiskers, 30 Courser Eyes and a Fey Dragon Scale
Rewards : +4 Stamina, +5 Spirit Cloth Shoulders and Mail Bracers and XP!

After collecting my seeds I continued my way north, right up to Stonetalon Peak. Here you will find Cenarius son’s, daughters and botanists for Cenarius Legacy. And around the edges, the Twilight Runners to collect whiskers off of, Sap Beasts for the sap and fluttering around will be a few Fey Dragon’s to help you with the scale.

I actually killed my Antlered Courses (deers) on the way in and as they drop 2 eyes each time, every time, I had my quota for those. I did have a dastardly time with the whiskers and sap though. When you are fighting in there too, be mindful of the alliance outpost there and don’t get too close.

By now my bags were full so I headed back to Sun Rock Retreat to hand in. Be sure to hand in Cycle of Rebirth as the next step is done where we are heading.

[25] Elemental War
Objectives : Gather 10 Incendrites
Rewards : XP!

[25] New Life
Objectives : Plant 10 Gaea Seeds in Gaea Dirt Mounds
Rewards : +6 Spirit Cloth Boots or Mail Hands and XP!

[26] Harpies Threaten
Objectives : Kill 7 Bloodfury Harpies, 7 Ambushers, 7 Slayers and 7 Roguefeathers.
Rewards : XP!

After selling up I headed into the one area of Stonetalon that I loath, I really hate it, The Charred Vale. If you are at Sun Rock Retreat, cross the little bridge over the water there and you should see a path leading up in to the mountains, the path is quite steep. Head up that path as it will take you straight into The Charred Vale, but first, just as you’re going up you should see it veer off to the left a little, in there you will find a large Water Elemental who will give you the ‘Elemental War’.

As you enter The Charred Vale, you should be able to pick out the red winged harpies, those will be Roguefeathers and Slayers. From there I headed across to the west side of the vale, taking the route around the top edge. Over on the west you will find normal harpies which will also be red winged, and Ambushers which are white like the others.

While running around, keep your eye open for little mounds of dirt, that is where you plant the seeds. You will most likely find out very quickly why I hate this section of the zone, not only are the mobs really close together, none of them stand still. It was not uncommon for me to be fighting off 2, 3 or even 4 mobs at a time, and I died more in this area that night than I had in my previous 26 levels.

If you look at your map, you will see the path that joins The Charred Vale back up to the main path in Stonetalon, and it’s along that joining path that I found all my Fire Elementals, they drop the Incendrites you need. I did one lap up and back to get all mine as each elemental drops on Incendrite each, so you only need to kill 10.

Things to watch out for when running around the Charred Vale:
Fire Elementals are immune to fire, so no Immolate or fire wand (which I had grr)
The tree mobs can and will root you
The basalisks can and will put you to sleep
The Stormwitches cast storm clouds that can inflict a bit of damage if struck by the lightning bolts
The Roguefeathers cast Curse of Recklessness, but not really a big deal
Ambushers nuke

I really hate this area!

But thankfully, after that, I was done! I ran around handing in my quests, and for the ones at the Barrens/Stontalon border and the one at Malaka’jin, it’s quicker to take a flight back to the Crossroads and run that way, than it is to run all the way down the zone.

Ashenvale / Thousand Needles

Started at level 26
Finished at level 30

Now I had finished up The Barrens and Stonetalon, I was ready to head to Ashenvale. Before heading off though, get your hands on a Deadly Blunderbuss as you will need it for a quest there, and better to have it already. If you are an Engineer you can make one, otherwise ask an Engineering friend or check the Auction House, I paid 1g for mine. Once you are ready, take a flight to Splintertree Post and then another up to Zoram Strand.

[24] Between a Rock and a Thistlefur
Objectives : Kill 12 Thistlefur Avengers and 12 Thistlefur Shaman
Rewards : XP!

[24] Troll Charm
Objectives : Collect 8 Troll Charms
Rewards : XP!

[24] Freedom to Ruul
Objectives : Escort Ruul
Rewards : XP!

From the Zoram Strand, head back towards the main path, when you reach it, turn right. You will follow it past Maestra’s Post and up the hill, where just after that you should see a dirt path leading off to your left, Thistlefur are visable. If you follow that path up, you will enter a compound of sorts, and not far after you enter you see another path running up into the mountains, a short path that leads to a cave.

Inside this cave you will find your Troll Charms, they look like tiny little chests and they are scattered all around. When you enter the cave, you should come across an area that leads either straight ahead and up, or a little to the left and down. To start with, head up and clear the mobs there to get your charms. Once you have all 8, head down the other path where you will find a large white bear trapped in a cage, Ruul. Ruul wants you to escort them out.

Easily soloable, you will only have two instances where you are jumped by 3 mobs, but Ruul helps fight so that makes it a little easier. Ruul will fight out the cave, down the path and then take a left further towards the back of the compound. You will pass through a wooden gate of sorts, and then Ruul says they can make it from there.

Just fighting in and out of the compound will get you your kill rates of Shaman’s and Avengers and you will most likely have the Logging Rope for Warsong Supplies drop. When ready, head back to Zoram Strand to hand in, and then take a flight to Splintertree. I didn’t do the next step of the Thistlefur as it requires you to protect a flag and it can be very difficult, nay almost impossible solo. The other quest there is Vorshar the Lasher, which is again a protect quest but slightly harder so I chose not to do that one either.

[24] Ashenvale Outrunners
Objectives : Kill 9 Ashenvale Outrunners
Rewards : XP!

[25] Stonetalon Standstill
Objectives : Kill 12 Befouled Water Elementals and Scout the gazebo
Rewards : XP!

[25] The Sacred Flame
Objectives : Fill the Etched Phial
Rewards : XP!

[26] Satyr Horns
Objectives : Collect 16 Satyr Horns
Rewards : XP!

[27] The Befouled Element
Objectives : Bring the Befouled Water Globe to Mastok Wrilehiss
Rewards : XP!

[27] Warsong Supplies
Objectives : Collect the Warsong Supplies: Warsong Saw Blades, Logging Rope, Warsong Oil, and the Warsong Axe Shipment
Rewards : +9 Intellect, +4 Stamina Cloth Boots or sellable loot and XP!

[30] The Lost Pages
Objectives : Find the 12 missing pages of the Shredder Operating Manual, and put them together to form Chapters 1, 2, and 3.
Rewards : +6 Intellect, +5 Stamina, +2 Agility Cloth Gloves or Leather Gloves and XP!

I did all of the above quests in one big strangely shaped loop. Starting from Splintertree post I killed the Ashenvale Outrunners just on the other side of the path. It really helps if you have sound on when killing these as they make a stealthing sound when you get close to them. Keep your eyes open for a blue hippogryph type mob as he is level 31 and can’t give your rear end a nice beating if you are not careful.

Once I had my Outrunners I head North-West to Raynewood Retreat where I killed Laughing Sisters and the Protectors until the vial dropped for ‘The Sacred Flame’. After I had that I continued further north up the path. You eventually hit a spot that allows you up to where the Satyr’s are, and I chose this spot as they are further spaced apart and you can single pull all. I stayed here till all my horns dropped, also collecting my Warsong Oil from the camp (look for a lootable jug).

Once I had done those I jumped over the cliff back onto the path and made my way south to Mystral Lake to kill some Water Elementals. Watch the building on the edge of the lake as it’s filled with Night Elves, but as long as you don’t get too close they seem to have no problem with you ridding the waters of the elementals. While you’re there, keep your eyes open for a greener level 27 Befouled elemental as he will drop an item that begins a quest for you. (the one listed above).

After finishing off that quest I started heading back towards Splintertree, stopping first past the moonwell (see map) to fill the vial. Be sure to keep any Shredder Operating Manual Pages that drop as there is a quest giver on the opposite side of the path to Splintertree that gives the quest : The Lost Pages.

When I got to Splintertree I handed in those quests before making my way to Booty Bay (via the Ratchet boat) to pick up the last element for Warsong Supplies. (You should already have the rope from the Thistlefur’s, the oil from the Satyr’s and the Saw Blades from trading in your Deadly Blunderbuss as Splintertree Post)

After I was done handing in those quests, I decided I’d head down to Thousand Needles and have a poke around. I had two quests sending me there anyway, so from Camp Taurajo I made my way south…

[28] Calling in the Reserve
Objectives : Deliver the letter to the Great Lift
Rewards : XP!

Stopping at The Great lift I handed in that quest and picked up Message to Freewind Post, since I was heading there anyway. You loose a pet when you take the lift down so I didn’t bother getting another as you will only loose that one when you get to the Outpost. If you follow the path around you can’t miss Freewind Post. Head up and hand in…

[25] Pacify the Centaur
Objectives : Kill 12 Galak Scouts, 10 Wranglers, and 6 Windchasers
Rewards : XP!

Leaving Freewind Post I headed straight north to the area against the cliff wall, this is where you will find your centaur’s. If you fill your way east, just after you get to the last of the centaurs you should be able to see a Tauren totem up at the top of the cliffs, and just after the pillar in front of you, there is a path leading up. There you will can do a quest;

[26] Test of Faith
Objectives : *Zips lips*
Rewards : XP!

I’m not saying a word about this quest… have fun ;)

I didn’t end up taking the second stage to it, but after I had done the first, I killed the rest of the centaurs I needed. If have the quest The Sacred Flame, the cave you need is just up from where you are killing, although be warned it can get rather hairy in there. The flame you need is all the way at the end near the large pool of water, and guarded by mobs. Once done, I and headed back to Freewind Post to hand in, that way you can get the next quest.

[26] Alien Egg
Objectives : Retrieve the Alien Egg
Rewards : XP!

Leaving Freewind Post I decided to head left first instead of right. If you look at your map you can see where the main path almost touches the cliff wall, just there is some Serpent’s. That’s where I got my Alien Egg from, but it can spawn in multiple spots so it’s up to you if you want to continue killing your way up the wall now or later.

[28] Grimtotem Spying
Objectives : Locate and retrieve the three Secret Notes in Darkcloud Pinnacle
Rewards : +5 Intellect, +5 Spirit Cloth Shoulders or Sellable loot and XP!

If you follow the path back towards The Great Life, there is a really large pillar with actually has a marking on the top if you look at the map. That pillar (which sits beside the black lake) is the one you need to make your assent to the top. You should see a path leading up on one side of it, and then follow the bridges further up. Eventually you will hit a top level where there are three Grimtotem’s.

If you take the bridge to the next island, you then want to take the one on the right that leads to the larger compound. When you enter that, take the bridge on your right and that is where you will find the first secret note. Heading back to the main compound, fight your way around the right and there is a large building there that looks like an Inn, that has the 2nd note. There are three bridges leading to this large compound, the one you just came back from, the one that got you to here in the first place, and a third… that is the one you want. Over the other side you will find the 3rd note.

Heading back from the 3rd note to the large compound, take the bridge on the right, the same one that got you there in the first place. After you cross that one, you want to take another right, and then a left and you should be up the top of the cliff wall.

[29] Wanted – Arnak Grimtotem
Objectives : Slay Arnak Grimtotem
Rewards : Sellable loot and XP!

[29] Free at Last
Objectives : Escort Lakota Windsong from the Darkcloud Pinnacle
Rewards : +4 Spirit, +4 Intellect Cloak or Leather Waist and XP!

In the camp here you will find Arnak Grimtotem who is easily soloable and Lakota Windsong who would like an escort out. I killed Arnak and then helped Lokota which really wasn’t that hard. After you cross the first each bridge you get jumped by two grimtotems… but I was lucky to have groups clearing there already so didn’t have added mobs to worry about.

[29] Wind Rider
Objectives : Gather 10 Wyvern Eggs
Rewards : 2 Heavy Armor Kit’s and XP!

Heading west, I found the path leading up to Highperch for my Wyvern eggs. Easily soloble this area, you access if via a path leading up.

[30] Steelsnap
Objectives : Collect Steelsnap’s Rib
Rewards : XP!

Heading out of Highperch, I head to my left and killed along the cliff wall till Steelsnap walked past. He’s a big brown hyena with two bodyguards. Given he’s level 30 and I was only 28 at the time, I put my Voidwalker on him and tried to keep his two comrades feared… obviously not at the same time. With curse of weakness and fear, I was able to keep the two guards concentrating on my while I burned down Steelsnap. Once dead I looted an ran. =p

[29] A New Ore Sample
Objectives : Collect Unrefined Ore Sample
Rewards : Crap loot and XP!

After killing Steelsnap, I went on the hunt for a Gravelsnout Surveyor as they drop the Unrefined Ore Sample. They are scattered around the west end of the zone. After I found my Ore, I headed back to Freewind Post… with 7 quests to hand in!

[27] Sacred Fire
Objectives : Gather 10 bushels of Incendia Agave
Rewards : XP!

The last quest I had for Thousand Needles, you need to head to the black lake near the great lift. The Incendia Agave look like desert ferns and if you have Herbalism will show up on your mini map. Watch out for the elementals, they are harder than they look.

With that done, I flew to Camp Taurajo and Thunderbluff to hand in.

Hillsbrad, Desolace, Arathi & Shimmering Flats

Started at level 30
Finished at level 33

A lot of horde comment on the lack of choices when you hit level 30, and if you have played alliance before, you will surely notice the difference. Still, no matter which side you play, Stranglethorn Vale seems to be a sess pool for the unwanted kindergarten crowd, and I personally like to avoid it for as long as possible.

Unfortunately though, the other zones seem to offer little in the way of low level 30 quests, instead having more a mid 30′s variety. If you’re happy to jump around though, you can make good use of multiple zones. To start with I finished off some Taren Mill quests before making my way to Desolace and then onto Arathi Highlands. Finishing up in Shimmering Flats.

[26] Battle of Hillsbrad
Objectives : Kill Blacksmith Verringtan and 4 Hillsbrad Apprentice Blacksmiths as well as collect a shipment of iron
Rewards : XP!

For this one, you want the first building on the left as you enter Hillsbrad Fields from the main path. Blacksmith Verringtan can be found either inside, or just outside the right wall. The shipment of ore can be found inside. By now the quest had just gone green, but easily done.

[26] Battle of Hillsbrad
Objectives : Kill Mayor Burnside and 5 Hillsbrad Councilmen. Destroy the Hillsbrad Proclamation. Steal the Hillsbrad Town Registry.
Rewards : XP!

This particular step can be extremely difficult when solo so I do suggest a group. This stage involves going into the main hall, the area surrounded by the fence. Fighting in isn’t too difficult, but they seem to have an extremely fast respawn time and once inside you are taking on anywhere between four to six mobs at once. I was fortunate in that people were already clearing in there so I picked off the mobs I needed. The Registry and Proclamation are up near the podium, right click to destroy.

[28] Battle of Hillsbrad
Objectives : Kill Foreman Bonds and 10 Hillsbrad Miners
Rewards : XP!

This stage takes place inside Azurelode Mine and can’t be done quite easily solo. When you approach the mine you should notice there are two entrances, you want the lowest one. If you take the lowest entrance, you will enter and follow it around to the right, then straight away you should see an area off to the left. That is where you will find Bonds. This saves you having to go through the entire mine, which can be difficult solo.

[28] Elixir of Agony
Objectives : Gather 6 Mudsnout Blossoms
Rewards : Potions and XP!

The Mudsnout Blossoms can be found at Nethander Stead near Dunhold Keep. You are looking for very large mushrooms that you really can’t miss…

After completing those quests I decided to head to The Undercity to hand in the Mudsnout Composite. I chose not to do any further stages of the Battle of Hillsbrad quests as it can get quite tricky solo.

Wanting to postpone Stranglethorn Vale for as long as possible, I decided to head to Desolace. If you take a flight to Stonetalon, you can take the short cut through the mountains and The Charred Vale to Desolace, and from there follow the path. My first stop was at Scrabblescrews Camp, located not far from The Kodo Graveyard.

[34] Kodo Roundup
Objectives : Tame five Kodo’s
Rewards : +8 Intellect, +5 Spirit, +3 Stamina Cloth Boots or Mail Shoulders and XP!

A simple quest, you will find Kodo’s at the Kodo Graveyard and wandering around. You can only tame one Kodo at a time, so the hardest part about this quest is all the running.

Not far from Scrabblescrews Camp you will find Ghost Walker Post, one of our horde outposts. Here I picked up some quests before running around to Shadowprey Village to get my flight path. It’s up to you if you want to do this now or later as the quests there are a little too high just now.

The first two quests I did were at the top end of Desolace and you can either run back up, or you can hearth and get back to Stonetalon, again taking the short cut, it will lead you right to where you want to go; Thunder Axe Fortress.

[33] The Burning Spirits
Objectives : Gather 15 Infused Burning Gems
Rewards : XP!

The orcs here are around level 30 to 32 so easy enough to kill, and you will find the item that gives you the Infused Burning Gems in your backpacks, looks like a white shard. You right click this when the mobs are about to die, much like when you drain soul (the effect even looks the same) and you should gather them easily. Collect 15 and move on.

While you are there though, keep your eyes out for a Flayed Demon Skin that might drop, it begins a quest for you to hand in at Ghost Walker Post.

[33] Befouled by Satyr
Objectives : Kill 7 Hatefury Rogues, 7 Felsworn, 7 Betrayers, and 7 Hellcallers
Rewards : XP!

Cutting east from Thunder Axe Fortress I made my way to Sargeron to kill some Satyr. Although slightly higher than the Orcs, I had no trouble taking these down, although the Rogue’s did take the longest to find.

Once I was done, I headed back to Ghost Walker Post to hand in.

[33] The Corrupter
Objectives : Collect a Shadowstalker Scalp
Rewards : XP!

I decided to do the next step before heading out, so ran back up to Sargeron. The Scalps only drop off the Hatefury Shadowstalker’s and I got mine on the fifth kill.

[33] Gelkis alliance
Objectives : Gain a Friendly reputation with the Gelkis
Rewards : XP!

On my way back from Sargeron, I stopped past the Magram Village to raise my faction. The mobs are around level 32 to 34, however not that hard. Keep your eyes open for a Magram Pack Runner as he comes with friends and can be quite difficult if not prepared. This is also probably the first time I pulled out Drain Mana as it will make a huge difference with the healers.

After I got to friendly, I handed in the Corrupter and then made my way to Uthek the Wise to hand in the Gelkis alliance, you will find him not far from Shadowprey Village.

With the starting few of Desolace out the way, I head to greener pastures; Arathi Highlands. Make your way to Hammerfall to collect some quests.

[32] Call to Arms
Objectives : Slay 10 Witherbark Axe Throwers, 10 Headhunters and 8 Witch Doctors
Rewards : XP!

[34] Raising Spirits
Objectives : Collect 10 Highland Raptor Eyes
Rewards : XP!

Heading out from Hammerfall, I made my way south killing any Raptors I passed for their eyes. You will find the Whitherbark Trolls at Witherbark Village, it’s at the very south east part of your map, and I had no trouble killing all the mobs required, sticking mostly to laps around the lake for safety.

Once I had done those I made my way west for:

[33] Foul Magics
Objectives : Collect 10 Bloodstone Amulets
Rewards : XP!

The Amulets drop off the Syndicate mobs at Northfold Manor. They can drop 10 in a row, or take you three hours, just depends on your luck. Again I stuck to doing laps around the outside, sound up to hear the stealthers. Once I was done there, I headed back to Hammerfall for hand ins.

As the Arathi quests jumped up a few level’s after handing in, and since I was so close anyway, I decided to knock off the last of the Taren Mill quests I had.

[32] Stone Tokens
Objectives : Collect 10 Worn Stone Tokens
Rewards : XP!

[34] Prison Break In
Objectives : Find the traitors and recover their artifacts
Rewards : XP!

Dermot drops the Wedge, Alina drops the Shard, Ricter for the Marble and Kegan Darkmar for the Oval. I found the first three in the main fenced in building you see when coming up to Lordamere Internment Camp. Kegan was at the top of the Inn style building just to the right of the main area.

Theurgists will summon Old Spirits to attack you, however they poof after a couple of seconds and when the Theurgist dies, so no real need to try to kill them. The Shield Guards will sometimes put an aura around themselves which causes damage on every attack, so watch your pet’s health. DoT’s still seem to tick and wands are fine, appears to be melee attacks only.

All of the mobs dropped the Worn Stone Tokens.

[34] Infiltration
Objectives : Retrieve information about Gol’dir’s whereabouts
Rewards : XP!

For this quest, you actually need to locate the Syndicate Missive which drops off of the Syndicate’s not far from Taren Mill. If you head out of TM and turn right as if you are heading to Alterac, you can see a spot that leads up to where the camp is marked. I was lucky enough to have it drop on the first kill.

Deciding to leave the rest of the quests for later, I made my way to Shimmering Flats, one of my favourite zones. Shimmering Flats is a quick and easy zone, with only a few quests and the mobs all mixed together, it’s a great area to get out of the way quickly.

[30] Load Lightening
Objectives : Collect 10 Hollow Vulture Bones
Rewards : XP!

[30] Salt Flat Venom
Objectives : Gather 6 Salty Scorpid Venoms
Rewards : XP!

[30] Hardened Shells
Objectives : Collect 9 Hardened Tortoise Shells
Rewards : XP!

[31] Rocket Car Parts
Objectives : Find 30 Rocket Car Parts
Rewards : XP!

[33] A Bump in the Road
Objectives : Kill 10 Saltstone Basilisks, 10 Crystalhides and 6 Gazers
Rewards : XP!

You can basically complete all of the above quests by just doing a big loop of the zone. Starting from the Mirage raceway, I headed north to the end of the track and where you will find a big crater. There I found all my Basilisks and a couple of Crystalhides.

From there I headed South East in a big arc, stopping to kill any Scorpids I saw, and anything else in my way. If you stick to the east side of the racing track, you will come across an area with lots and lots of turtles, that will help you complete Hardened Shells. Continue down and you will come across a carcass surrounded by Vultures, that completes Load Lightening easily.

If you continue south you will come across a run down tent / shack or sorts surrounded by crocalisks, particularly the Gazers and some Crystalhides if you still need to kill those. Gazers, the hardest thing out of all the quests will try to stun you, and being level 35 can cause some difficulties if you get a multi-pull, but of all the time I was there I got them all single.

The car parts are scattered all across the zone, look for lootable junk basically, and if you kill any Scorpids and other mobs while you are making the run down the east side of the zone, you should be finished! Told you it was easy… Make your way back to Mirage raceway and hand in.

By now, I was ready to head over to Stranglethorn Vale and complete some of those quests.

Stranglethorn Vale and Desolace

Started at level 33
Finished at level 37

Stranglethorn Vale is a massive zone that covers about 10 level’s of quests. Filled by both alliance and horde, you tend to find a lot of people complain about this zone, especially if you leave general chat on. At 33 though, I wanted to go and at least get the starting ones out the way, but much like The Barrens, I try to keep my trips here short and sweet…

You get quests from three places here, Booty Bay which caters to both alliance and horde and you get can here via a boat from Ratchet. Grom’Gol base which is a horde sanctuary and accessible via a Zepplin from either Orgrimmar or The Undercity, and finally, Nesingwary’s Expedition aka ‘The Hunter’s Camp’, accessible only via foot.

To start with, most of your quests will come from the last two, but there are a couple of lower level ones in Ratchet to grab, and since horde are blessed with a flight path at both Grom’Gol and Ratchet, travelling between the two is easy. Deep breath, let’s get started.

[31] Tiger Mastery
Objectives : Kill 10 Young Stranglethorn Tigers
Rewards : XP!

[31] Panther Mastery
Objectives : Kill 10 Young Panthers
Rewards : XP!

[31] Supply and Demand
Objectives : Collect 2 Large River Crocolisk Skins
Rewards : XP!

[32] Investigate the Camp
Objectives : Find the hunters’ camp and report its location
Rewards : XP!

[40] The Green Hills of Stranglethorn
Objectives : Collect the missing pages from The Green Hills of Stranglethorn manuscript
Rewards : Plate boots, Thick Armor Kit and Healing Potion.

Investigate the camp comes from Booty Bay, so since I knew I was heading there anyway, I grabbed that one first. While you are there, find the Leather shop and grab Supply and Demand, you will find it up the top level not far from the alliance flight path.

From there I located the Nesingwary’s camp and grabbed the Mastery quests. I cheated with the green hills quest and actually bought the pages form the Auction House before heading here. They do drop in the zone, but you can spend your entire time just trying to get the right pages, and they sell for an average of 5s – 20s at the Auction House… and I’m lazy.

For those wanting to go the easy route, the pages you need are:
Chapter I : Pages 1, 4, 6 and 8
Chapter II : Pages 10, 11, 14 and 16
Chapter III : Pages 18, 20, 21 and 24
Chapter IV : Pages 25, 26 and 27

I handed those in first for a nice bump in the XP bar, and then headed out for the proper questing. I started by killing my way east of the camp, you will find the Young Stranglethorn Tigers right around the camp, but if you go to the opposite side of the road, you will also find the Young Panthers. The Large River Crocolisks are along the river banks, funnily enough and I got my two skins out of three kills.

[33] Tiger Mastery (Part 2)
Objectives : Kill 10 Stranglethorn Tigers
Rewards : XP!

[33] Panther Mastery (Part 2)
Objectives : Kill 10 Panthers
Rewards : XP!

[33] Raptor Mastery
Objectives : Kill 10 Stranglethorn Raptors
Rewards : XP!

If you head west out of Nesingwary’s camp, you will see that you can get up onto a higher section, that is where you will find everything you need for the above three quests. The area closest to Nesingwary’s will have Panther’s and Stranglethorn Tigers, and if you head further west to the water, you will find the Raptors. If you didn’t get enough Stranglethorn Tigers, there are a few more around the same area but on the lower level.

[24] Hunt for Yenniku
Objectives : Collect 9 Bloodscalp Tusks
Rewards : XP!

[35] Bloodscalp Ears
Objectives : Collect 15 Bloodscalp Ears
Rewards : XP!

[37] Bloody Bone Necklaces
Objectives : Collect 25 Bloody Bone Necklaces
Rewards : +7 Stamina, +2 Spirit Ring

The above three can be done together as all the items drop off the same mobs, and if you’re lucky, all at once! Running back towards Nesingwary’s, there is a Bloodscalp ruins on the way, you will usually find some Bloodscalps wandering outside, and there are 10 or so inside the ruins. The only thing though is a lot of people come to the very same ruins for the very same thing, so you might have some competition. Another area to check is straight west from there, along the beach, there is another ruins.

You can pull either camp fairly easily and I had no problems doing it solo. The necklaces will take the longest as you need 25, so I just hung around until I got them all. Then made my way back to Nesingwary’s to hand in.

[33] Tiger Mastery (Part 3)
Objectives : Kill 10 Elder Stranglethorn Tigers
Rewards : XP!

[33] Raptor Mastery (Part 2)
Objectives : Kill 10 Lashtail Raptors
Rewards : XP!

[36] The Defence of Grom’gol
Objectives : Kill 15 Lashtail Raptors
Rewards : XP!

Running from Nesingwary’s back towards Grom’gol, I cut a straight line across as you will pass both Elder Stranglethorn Tigers and Lashtail Raptors on the way. The good thing with Raptor Mastery and Defence of Grom’gol, is they are the same raptors, so that’s two quests you can do at once.

[36] Some Assembly Required
Objectives : Collect 5 Snapjaw Crocolisks Skins
Rewards : XP!

[36] Hostile Takeover
Objectives : Retrieve 8 Tumbled Crystals
Rewards : +6 Intellect, +5 Spirit, +5 Agility Cloth Gloves

[37] Goblin Sponsorship
Objectives : Find the Fuel Regulator Blueprints
Rewards : XP!

When I went to Booty Bay, I ended up with the above three which area all in the same area, Lake Nazferiti. The Geologists are all around the east side of the lake, and if you are look on the shore, you will find 3 Snapjaws as well. I basically kept fighting around the shore line, checking back every now and then to see if the croc’s had respawned.

For the Sponsorship quest, you need to kill Foreman Cozzle first, and he is located at the top of the planked structure. Although he was level 38, I took him down with little trouble. He drops a key which you need to open the locked box that containers the blueprints. You will find this box in the little house / hut beside the saw mill on the ground.

Once I had completed those three, I returned to Booty Bay to hand in. By now I had mostly high 30 quests left, and was a little tired of Strangethorn Vale, time to see what else is around!

Wanting a bit of a break from Stranglethorn Vale, I decided to clean up the remainder of some of the zones I had started, so headed to Desolace. When you land at Shadowprey Village though, there’s actually a step you can do that you will need later on for the following quest;

[35] Catch of the Day
Objectives : Bring Nataka Longhorn 2 Bloodbelly fish
Rewards : Mithril Ore, Thick Leather or Mageweave Cloth

This quest actually comes from Ghost Walker Post, but you can do it before heading out there, saving you a trip. Jump into the water at Shadowprey and look for Shellfish Traps, they look like bamboo cages in the water and you can loot them. When you do loot them, you have a chance to get Shellfish out of them, either singularly or multiples. If you don’t get any Shellfish, be on guard as a Drysnap Crawler will usually spawn and attack you.

Five Shelfish handed into Jinar’Zillen who walks along the docks there will return you one Bloodbelly Fish, and you will need two of these for the quest. Once you have collected 10 Shellfish, see Jinar and then start making your way to Ghost Walker Pass.

[35] Stealing Supplies
Objectives : Gather 6 bags of Crudely Dried Meat
Rewards : Silver Star, Feathered Arrow or Exploding Shot. (200 Ammo)

Heading out of Ghost Walker Post, the first place I head to was the Magram Village, I did a quick round to collect the Crudely Dried Meat. You are looking for little cloth sacks that are lootable, and be sure to look front, back and to the sides of the tents as there can be multiple ones around the same area. I actually managed to get 4 of the 6 off of the first island.

[35] Khan Dez’haph
Objectives : Retrieve Khan Dez’hepah’s Head
Rewards : XP!

After I got my Dried Meat from the Magram, I continued my way up where you will find the Kolkar camp, it’s right next to the Magram Camp. You will find Khan in roughly the middle of the huts, located in a single on of his own. This was a really simple quest as he comes solo if you clear around and really isn’t that hard.

[33] Sceptre of Light
Objectives : Get the Sceptre of Light
Rewards : XP!

[38] Hand of Iruxos
Objectives : Retrieve the Demon Box
Rewards : XP!

If you head to Ethel Rethor before Thunder Axe Fortress, you can pick up the Sceptre of Light from Azore, who can be found just to the right of the tower there. The Sceptre drops from the Seer at the top of the tower to the left of the entrance just after you enter, he will have one friend with him.

Once you have obtained than, head into the main building, and inside the big round room you should see a large red crystal. Be sure to clear all the surrounding mobs, and when ready right click the crystal. Doing this will cause a Demon to spawn, who will drop the Demon Box. There is a Night Elf inside, but as she is for an alliance quest, will ignore you. Once you are done, make your way back to Ethel Rethor.

[36] Claim Rackmore’s Treasure
Objectives : Find the Silver and gold key then open the Rackmore’s Chest
Rewards : 31 – 58 Frost Wand and a Shield.

[35] Clam Meat
Objectives : Find 10 pieces of Soft-shelled Clam Meat
Rewards : +5 Stamina, +8 Spirit Cloth Gloves or Leather Girdle or Mail Belt


[35] The Corrupter
Objectives : Find an Oracle Crystal
Rewards : XP!

[38] Book of the Ancients
Objectives : Get the Book of the Ancients
Rewards : +4 Stamina, +5 Intellect, +4 Spirit Cloth Wrist or Mail Shoulders

[36] Other Fish to Fry
Objectives : Slay 7 Slitherblade Myrmidon, 7 Naga, and 5 Sorceresses
Rewards : XP!

From Rethel Ethor, make your way down to the shore, following the cliff wall around to the left. Not far up, on the shore you should see a wrecked boat and there will be a book there you can loot. That will give you the Treasure quest.

Just near there under the water will be a sunken ship, and in the waters surrounding it, Drysnaps (aka big lobsters). Along the ocean floor you should also see Soft-Shelled Clams that you can loot, those will drop the clams, that when opened will give you Soft-Shelled Clam Meat. If you are having trouble finding enough of these, kill some of the Enraged Reef Crawlers as they occasionally like to eat the clams, and they may drop them for you.

If you are killing the Drysnaps to clear, one of them will eventually drop the Silver Key you need for the treasure chest. After I got my key and clam meat, I started swimming out towards the island you can see on the map, being sure to kill any Slitherblade I crossed paths with. You will pass all three of the ones you need for Other Fish to Fry and one of them should drop your golden Key for the Treasure quest. If you see any Oracles, be sure to kill them for ‘The Corrupter’, I managed to get mine on the first kill…

When you reach the island, you should come up somewhere on the east side, and if you can find the wall area, to the right of that and behind some tree’s you will see a chest you can loot. This is the chest for the Treasure quest, and you will complete it there. From the chest, I killed my way North till I found the Serpent Statue.

Placing the gem in the statue (right clicking), will cause Lord Kragu to spawn, and when killed you will loot the Book. If you still need to kill some Naga for ‘Other Fish to Fry’, you can get them on the way back, and then, just hand in all your quests!

[31] Centaur Bounty
Objectives : Collect 15 Centaur Ears
Rewards : +9 Intellect, +3 Spirit Cloth Waist or Leather Gloves

For some reason, I got this one after handing in Khan Dez’haph, when really, it’s meant to be before it. Either way, I figured a quest was a quest, so I quickly made my way up to where the Kolkar are and collected my ears.

[31] Portals of the Legion
Objectives : Banish 6 Portals at Manoroc Coven
Rewards : Mail Wrist or Leather Gloves

After stopping past Ghost Walker Post to hand in Centaur Bounty, I continued my way towards Shadowprey Village, first stopping off at Manoroc Coven for the above. The Portals you need are fairly easy to spot, large round purple-edges things in amongst the mobs. Right click to summon a Demon Portal Guardian, and once he has been killed, you get a message saying you have Banished it.

You can make some nice XP here clearing to the Portals, not to mention getting to play around with Enslave Demon. Once I banished my portals, I continued onto Shadowprey to hand in, and that is Desolace pretty much done!

Hillsbrad, Arathi and Dustwallow Marsh!

Started at level 37
Finished at level 39

After leaving Desolace, I had a few remaining quests left in Hillsbrad, and I figured what better time than now to clear them up. After landing in Taren Mill, I made my way to the Dalaran Bubble to knock off the following two;

[34] Bracers of Binding
Objectives : Collect 4 Bracers of Earth Binding
Rewards : XP!

[35] Dalaran Patrols
Objectives : Kill 6 Dalaran Summoners and 12 Elemental Slaves
Rewards : XP!

Both of these quests can be done in the same area as the Bracers drop from the Elemental Slaves, of which you need to kill anyway. Fairly straight forward quests.

Running back to Taren Mill, I made my way up into Alterac Mountains. If you are coming from Taren Mill, you will find the path goes both straight ahead, or to the right, you want to follow it right. Eventually you should coming into an area called Strahnbrad.

[36] Gol’Dir
Objectives : Free Gol’dir
Rewards : XP!

For this quest, you first must obtain a Rusted Iron Key, and it drops from Jailor Borhuin. This guy can be in any of the buildings, but so far I have had the most luck in the church looking building right at the end. If you are standing facing all the buildings, it will be straight ahead. If he isn’t in there though, kill around, he’s in one of them.

After you have the key you need to find Gol’Dir, and he’s in the Inn type building second in on the left if you are facing them all. Up the top and in the very back room, he will free himself with the key and tell you to return to Taren Mill. Be careful fighting in here as there are mostly Syndicate Spy’s, who stealth. If you have sound on it makes it a lot easier.

Since I was so close, I decided to fly over to Arathi Highlands to see what else I had left over…

[37] Guile of the Raptor
Objectives : Collect 12 Raptor Hearts
Rewards : Call of the Raptor, Use: Increases your Agility by 12 for 30 minutes.

[38] Call to Arms
Objectives : Kill 10 Boulderfist Brutes and 4 Magi
Rewards : XP!

From Hammerfall, I made my way South towards the bridge that joins Arathi to Westfall, and near there you will find Boulderfist Hall. You can easily complete your kill quest there, and in the surrounding hills you will find all the Highland Fleshstalkes that will drop the hearts.

After completing those I started running towards Stromgarde. If you follow it around on the left side, behind the back wall and past all the Elder Mesa Buzzards, you should eventually hit the water’s edge. You can either jump off the cliff and swim around, or if you head to your left along the cliff’s edge, you should see a tunnel, head through that. Coming out on the other side, jump into the water and start swimming to the opposite side, if you veer to your left, you will come across a large boat sitting at a dock.

This is Faldir’s Cove, and you will be able to do some quests here.

[40] Sunken Treasure
Objectives : Escort Professor Phizzlethorpe to the cave and back.
Rewards : XP!

The first step of this requires you to keep the Professor safe while he goes an investigates the cave just above him. There are Water Elementals in here which you should be able to solo, but be careful as spawn time is rather fast, and you will want Banish handy. I managed to complete it, just. The Professor just walks in, pokes around for 30 seconds or so and then runs back to the camp.

[40] Sunken Treasure (Part 2)
Objectives : Collect 10 Elven Gems
Rewards : 29 – 56 Arcane Damage Wand or 53 – 80 Damage Two-Hand Mace

[40] Drowned Sorrows
Objectives : Kill 10 Daggerspine Raiders and 3 Sorceresses
Rewards : +11 Strength, +3 Agility Leather Gloves

[40] Deep Sea Salvage
Objectives : Retrieve the Charts and Logs from the Maiden’s Folly and the Spirit of Silverpine.
Rewards : 42 – 78 Damage, +7 Strength Mace

The above three can be done in the same area, two sunken boats not far out from where you are. Be on your toes here as the Daggerspine can gang up on you very easily. Swimming out from Faldir’s Cove, I put Unending Breath in a very easy to reach place as you will need it, frequently. Remember that while in the water you can’t eat or drink if you need to, and you can pull agro from below.

When you reach the first boat, you want to start clearing the outside first. When you are ready, from the top deck to the first level, there will be an opening at one end of the boat with stairs you swim down. Once you enter the first level, not far from the stairs is a bunch of junk and boxes, in there somewhere you will find the Maiden Logbook.

If you swim towards the other end of the boat, on the same level at the other end you will find the Maiden charts, it can be a little hard to find though. It’s sitting on the ledge around the mast and looks like a flat scroll. For this boat, you won’t need to swim into the bottom section, although be careful as you can still agro them, clear carefully.

Once you have those two, leave that boat and make your way to the second one. If you position yourself on the side of the boat that faces out to sea, so you are facing land and have your back to the wide open ocean, clear along to the back of the boat where there will be a canon pushed back into some crates. On the crates there you will find the Silverpine charts, you can swim through the open window to get it.

The last one, the Silverpine Logbook is sitting at the bottom of the boat on the actual sand. If you swim out of the boat and around to the other side, you will see a big hole in the bottom you can swim through. Be very careful though as there is three mobs in that bottom section alone, and it can be quite tough. I ended up using my Felhunter on these mobs so I could spell lock.

Once you have collected all 4 items, you should have also completed Drowned Sorrows, so now you just need to find the Elven Gems. For this, put the goggles on that will help show them up on the mini map. You are looking for large lootable rocks that are sitting on the bottom of the ocean. If you can’t see any yellow dots immediately, swim around till some appear. Daggerspine also surround these so tread carefully. Once you have collected those, make your way back to the Cove to hand in!

After completing those quests, I decided to have a look at what Dustwallow Marsh had to offer. From Arathi ,I hearthed back to Org and took a flight straight there. If you haven’t been here yet, fly to Camp T and then run South till you see the path leading East, that will lead you straight into Dustwallow.

Before you head there though, be sure to get:
3 x Soothing Spices (I got mine from Org)
1 x Moonsteel Broadsword (from the AH or a Blacksmith / Weaponsmith)

[35] The Black Shield
Objectives : Bring the Blackened Iron Shield to Krog in Brackenwall Village.
Rewards : XP!

[35] Suspicious Hoofprints
Objectives : Report about the suspicious prints to Krog in Brackenwall Village.
Rewards : XP!

If this is your first run through Dustwallow Marsh, as you enter you should see a burnt out Inn, stop there. On the chimney will be a Black Shield (funnily enough), and if you mouse over it you will see the loot icon appear. Just outside the Inn, on the ground if you are facing the Shield, you will see mud and footprints on the ground, they will also turn lootable when you mouse over them. Both of these quests require you to notify someone at Brackenwell Village, where we are heading anyway.

[35] Soothing Spices
Objectives : Bring 3 Soothing Spices to ‘Swamp Eye’ Jarl
Rewards : Frog Leg Stew, Use: Restores 874 health over 27 seconds. Must remain seated while eating.

[35] The Lost Report
Objectives : Bring the Spy’s Report to Nazeer Bloodpike
Rewards : XP!

After making a pit stop at Brackenwall Village, I made my way back to the Main road and followed it North and then East in the direction of Theramore. Keep your eyes open for the little groups of alliance along the path. Eventually you should see a little side path off to the left, and there will be a hut with ‘Swamp Eye’ Jarl standing out the front.

Jarl is for the Soothing Spices, and if you look in the patch beside his house, you should see some ‘Loose Dirt’ that will give you the reports quest. Once I had those, I made my way back to Brackenwall to hand in the reports.

[35] Jarl needs eyes
Objectives : Gather 40 Unpopped Darkmist Eyes
Rewards : XP!

[35] Theramore Spies
Objectives : Kill 9 Theramore Infiltrators
Rewards : XP!

[37] The Black Shield
Objectives : Collect 6 Acidic Venom Sacs
Rewards : XP!

[37] Stinky’s Escape
Objectives : Escort ‘Stinky’ Ignatz
Rewards : Elixir of Fortitude, Use: Increases the player’s maximum health by 120 for 60 minutes.

From Brackenwall I made my way north to Darkmist Cavern and killed the spiders. The spiders can drop multiple eyes so it didn’t take me long at all to collect all 40. After I had those I started searching for the Theramore Infiltrators. They look like bloodelves, are yellow con and stealth, but if you lurk around the area just near Brackenwall, you should find them ok.

You can also kill any Darkfang spiders you see as they are the ones that will drop the Acidic Venom. If you kill towards the East wall, you should find ‘Stinky’ Ignatz there wanting an escort to find some herb. His actual location is approximately 46,17 and he is kneeling in front of some boxes hiding from the Raptors.

[41] Razzeric’s Tweaking
Objectives : Retrieve the Seaforium Booster
Rewards : +1 Stamina, +12 Intellect Cloth Waist or Leather Gloves

After escorting Stinky, I ended up killing my way down to Beezil’s Wreck to find the crashed Zepplin. You are looking for a lootable crate that is in amongst all the wreckage. After that I mounted up and made my way back to Brackenwall to hand in

[35] Theramore Docks
Objectives : Retrieve the Captain’s Documents
Rewards : XP!

[36] Hungry
Objectives : Collect 12 Mirefin Heads
Rewards : +4 Strength, +9 Spirit Cloth Boots or Leather Gloves

Hungry actually comes from an Ogre just out from Brackenwall, on the path you would have followed in from The Barrens. The heads drop off Murlocs and you need to head to the water to find them. I followed the path almost all the way to Theramore, but veered off to the left just before I hit it. Over a few hills and you should hit the water.

The first hill out, the one closest to Theramore is where I got my heads from, and although I have heard the drop rate can be really painful, I didn’t have too many hassles. After I collected my heads I swam over to the Theramore Docks, being sure to keep as far from the main island as possible.

If you look at the ocean floor near the dock pillars, you should see a locker you can loot, that will have your documents in it. Apart from the obvious alliance NPC’s you have to watch out for, the water also has a couple of 46 elite sharks swimming around, so keep your eyes open.

When I had the documents I got back to land and started running back, stopping past Jarl to hand in the eyes as well as the follow up ‘Jarl needs a Blade’ quest. While you are there, loot the dirt again, this time for an Orc head. Then return to Brackenwall to hand in.

The next step requires you to head to Stranglethorn Vale before coming back….

More Stranglethorn Vale

Started at level 39
Finished at level 41

Now that I had had a break from STV, I decided it was time to clean up any remaining quests. I took a Zepplin from Orgrimmar to Grom’gol Base Camp, and then a flight to Booty Bay to grab any additional quests, and then back to Grom’gol as it was quicker from there.

[38] Panther Mastery
Objectives : Kill 10 Shadowmaw Panthers
Rewards : XP!

[38] Mok’Thardin’s Enchantment
Objectives : Collect 8 Shadowmaw Claws and a Pristine Tigress Fang
Rewards : XP!

[41] Raptor Mastery
Objectives : Kill 10 Jungle Stalkers
Rewards : XP!

From Grom’gol I made my way south to where the Shadowmaw Panthers are. I killed my way inland to where the Raptor’s are, being sure to go slowly as the Panther’s stealth. If you see any Stranglethorn Tigers in there, kill them as well as the Pristine Tiger Fang will be the hardest of the Enchantment quest, some people report it being almost hard enough to give up. I got mine on my 6th kill /flex

So killing my way through Shadowmaw’s and Tigers till I got to the Raptors where I killed 10 and then faught my way back out. As I was so lucky with my Fang, that was all three quests done for me, but if you need more Shadowmaw Panther’s, there are some across the path.

[41] Venture Company Mining
Objectives : Collect 10 Singing Blue Crystals
Rewards : 46 – 85 Fire Damage Wand or Two-Hand Mace

If you are heading across the path, this is the perfect time to complete this quest as they are just up the back. These Venture Co. throw dynamite which can take a chunk out of your HP so be careful of that, and be on your toes as they can gang up on you very easily. I spent most of my time on the very edge of the camp picking a few off here and there. After I had all my crystals, I made my way back to Grom’gol.

[37] The Defenders of Grom’gol
Objectives : Kill 10 Ogre Brutes and 5 Ogre Witch Doctors
Rewards : Shield to sell

[37] Headhunting
Objectives : Collect 20 Shrunken Heads
Rewards : +3 Stamina, +7 Intellect Cloth Wrist or Mail Wrist

If you head out of Grom’gol on the main path, you will hit a section where there is a large head statue. If you turn right from that you will see the Mizjah Ruins, and that is where you will find the Brute’s and Mage’s for the defenders quest.

After completing that quest I made my way far north to the Zuuldaia Ruins for the Headhunter’s and the shrunken heads. Before heading back from there, I made a detour to Nesingwary’s camp to hand in the Raptor and Panther Mastery quests.

[41] Mok’Thardin’s Enchantment
Objectives : Collect 10 Jungle Stalker Feathers
Rewards : XP!

After handing in at Grom’gol, I made my way South to the Raptor’s I was at before, these are the ones that will the drop the Jungle Stalker Feathers you need. I had a pretty good drop rate and all in all only killed about 15 – 20 Raptors.

[41] Bloodscalp Clan Heads
Objectives : Retrieve Gan’zulah’s and Nezzliok’s Head
Rewards : XP!

The follow on from Headhunting, this sends you back up North and into Zul’Kunda. If you enter from where the Tigers and Panthers are, you follow the path into the main compound, and straight through till you see it go two ways; straight or up a ramp via a u-turn. Head up the ramp which will bring you to the top most section, and start killing your way in.

From the top of the ramp you want to head left, all the way to the edge, there you will find Nezzliok wandering around, and further around you will see Gan’zulah. Gan’zulah is level 41 and will come with two adds, but if you have cleared around first, you should be able to use fear with little hassles.

[40] Speaking with Nezzliok
Objectives : Retrieve a Balia’mah Trophy, a Ziata’jai Trophy and a Zul’Mamwe Trophy
Rewards : XP!

[42] Skullsplitting Tusks
Objectives : Collect 18 Skullsplitter Tusks
Rewards : XP!

Still in the mood for some Troll Killing, I decided to do the above two. The tusks will drop off all the mobs, and by the time you have completing the trophies, you should have them all. The trophies are in the separate camps, but all the camps area near each other.

Balia’mah Ruins
Found at location 46:32 on your map, the easiest way is to head into where you can see the ‘O’ in ‘ Mogg’osh Ogre Mound’ along the east side. The trophy is in the middle of the ruins there, and if you fight in from the large opening, should have no trouble getting them. Looks like a stack of skulls on the ground.

Ziata’jai Ruins
Found at location 42:36 on your map, this is the main ruins you can see near the path. Again the trophy is in the middle of the ruins, and obtainable from the large opening. For this one I didn’t even need to clear all the mobs inside, just the two mobs either side of the skull stack

Zul’mamwe Ruins
Found at location 47:39, this is right back in against the east wall. When you discover it, you should see a ruins icon on your map. Contrary to what you might think, the trophy isn’t in either of the major buildings, but instead outside in the open. If you look at your map, it’s just north of the icon, near a piece of the ruins on it’s own.

When doing these, keep your eyes peeled, as well as the mobs you are killing, there are multiple ‘packs’ of three wandering in big circles between all three ruins. While you should be able to take them down with little hassle, they can be quite a pain when you are not expecting them.

[41+] Panther Mastery
Objectives : Return the Fang of Bhag’thera
Rewards : Sellable loot

Although this one is elite, you can do it solo. You will find Bhag’there not far from the troll ruins, closer to the Venture Co. He (she?) can wander so have a look around up past the Ogre’s around the back of the Venture Co area. At level 41 I used my Succubus for damage as I used Fear. Clearing the mobs around after finding Bhag’thera, I pulled with Immolate, threw a Curse of Agony, Corruption and my pet on, them promptly hit fear. Success will obviously depend on how well your fear sticks, but I managed to kill him with only needing a Healthstone. (Multiple fears of course)

I made my way up to Nesingwary’s camp to hand this in, and then back down to Grom’gol. After handing in there (don’t forget you need to see the Cauldron for the trophies), I jumped on a flight to Booty Bay as the next quests are located closer to there than Grom’gol.

[41] Scaring Shaky
Objectives : Bring 5 Mistvale Giblets to ‘Shaky’ Phillipe
Rewards : XP!

[41] Mok’Thardin’s Enchantment
Objectives : Loot an Aged Gorilla Sinew
Rewards : XP!

[41] The Bloodsail Buccaneers
Objectives : Check the cove north of Booty Bay
Rewards : XP!

Heading out from Booty Bay, I turned left which is where you will find a camp of Bloodsail’s. What you are looking for is ‘Bloodsail Correspondence’ which is found on top of a box in the middle of the camp there, loot that to complete the quest and pick up the next step.

From there I ran up towards Booty Bay again but continued past to the second opening on the right, Mistvale Valley. Here you will find Elder Mistvale Gorilla’s, and they will drop the Giblets you need to scare shaky. Drop rate can vary from excellent to pulling your hair out frustrating.

While you are there, you can try to get your Aged Gorilla Senew, it drops from the same Gorilla’s, and this…can be very frustrating. I have heard reports of hour long killing sessions before one drops, and even the quest says, ‘it might take you a few kills’. If you can’t get it to drop and it becomes frustrating, leave and come back… course I got mine after about 20 – 25 kills /flex

Since I was so close to Booty Bay and the Bloodsail, I decided to knock off a couple more quests.

[41] Up to Snuff
Objectives : Collect 15 shares of Snuff
Rewards : XP!

[42] Keep an eye out
Objectives : Retrieve Dizzy One-Eye’s eye from the Bloodsail Buccaneers
Rewards : +7 Stamina, +6 Agility Cloak

[43] Bloodsail Buccaneers
Objectives : Kill 10 Bloodsail Swashbucklers and bring back the Bloodsail Charts and the Bloodsail Orders
Rewards : XP!

The above three can all be done with the same mobs, which can be found basically behind Booty Bay. If you head out BB entrance, turn right and then right again at the first open section. You should see a couple Bloodsail Mages and Raiders near there, and if you kill your way through, eventually you hit the beach. Turn right again and fight your way down.

All of the Bloodsail can drop the snuff, and again, all can drop the Eye, however the eye can be a tad harder to get. If you fight your way down, you will pass a single tent and then come into a larger camp. Near the second camp there will be a boat in the water, that should have the charts sitting in it. The orders, well they’re a little harder to obtain. They are sitting on a crate in the main camp.

This can be done solo even at 40 – 41, but is a little tricky. I started clearing my way in the best I could, and then stood right along the cliff wall, there’s actually a little mound you can stand on. I pulled the mob closest to the vendor in there, which in turn got me him and a chicky with a pet. After killing those (not too hard), I thanked my Voidwalker for all his hard work and sent him into the fray. By sending him in, he got all the agro, so I quickly jumped in and looted the orders. Note this can take a couple of tries to get right, if you fail just run into the water and start swimming out…

Once I managed to get both the charts and orders, I continued picking off the easy kills to get my Buccaneer’s, snuff and the eye. When I was done, I made my way back to Booty Bay to hand in.

While you are doing these quests, keep your eye out for a ‘Half-Buried Bottle’. Most likely closer to the water, one of the bottles will contain a letter that begins a quest for you:

[45] Message in a Bottle
Objectives : Find the author of the message in a bottle
Rewards : XP!

You are looking for Princess Poobah, a Tauren on the island just out from the beach. On the island will be stealing panther’s and gorilla’s, and be wary of the level 50 Elite Gorilla there, you can’t miss him, he’s the size of a large building.

The next stage is to kill King Mukla, the Gorilla…

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BCC Level 1-60 in 4 days (Game guide)

alliance 1-60 Guide
* NOT A NEWBIE FRIENDLY GUIDE *
* ONLY USE IF YOU KNOW HOW TO PLAY wow *
————————

This guide has been proven to work; 1-60 in 4 days
of /played time, NOT 4 days literally; just so you
don t !@#$%^&* about it.

=============

Profession – powerleveling 300/300 -

Obviously everyone has a different way to do it and mine is not the best,
or the most efficient way to do it. But here are a few things we did to level :

1a. For speed leveling – you should not be afraid to fight when you are in
low hp/mana. we kept pulling on our Shaman until we was down to about 10%
hp and 10% Mana. That cuts down on med time.

1b. The key is to grind on mobs that are 1 or 2 lvls above you and
complete quests while you are doing this

2. You’re going spend tons on food/water/bandages

3a. for casters, buy good wands every few levels. Get cookie’s stirring rod
from VC and buy the rest as you go. Maybe a new wand every 5-7 levels.
That way you can cut down on med time by wanding the mob when it is at
10% health so you can naturally start to regen mana

3b. for melee – bandage ,bandage, bandage and buy good weapons every
few levels

3c. if you can afford it, pimp yourself out (caster get +dmg gear, melee
get +attack power gear) the harder you hit, the faster things die, the
faster you get xp. Even that means you spend more time sitting down
eating/drinking (that only takes 15 seconds max)

Here s what to do:

The Times listed are w/out rested XP

Human/Gnome/Dwarf
Nooby zone (1 – 6.5) – yes, get to 6.5 … that means killing just a handful
of extra mobs. If you are just grinding and doing quests this should take
you 1hr

** now go to IF or SW and pick up skinning (this will help offset the costs
of buying your gear and buying food/water) Highly recommend that you
spend 20g and get yourself 4 runecloth bags. In order to power level
yourself you can’t be going back to town to sell things every hour

Outside IF/SW (6.5-11) – pick one (don’t go between SW and IF cuz that
takes way too long) you’re going to need to grind a bit but this will take
you 3-4 hrs of played time (again, no chatting is involved here … typing
just slows down your DPS and slows down your leveling) ^_^

Loch Modan (11-13) – the first few quests here are easy to do. Kill spiders,
bears, boars. Kill little kobolds. Kill trolls. You can skin and get cloth to
make bandages. 2 hrs played

Westfall (13-16) – Complete all the level 12 quests and then grind on the
Harvest Golem/Watchers near the north part of Westfall. There should be 3
farms that have level 11-13 mobs. Then grind on the higher level ones on
the West until you hit 16. While you’re running around the farms, grinding
on these mobs – complete the other westfall quests. 4 hrs played

*be sure to do the defias brother hood quests

*don’t forget to pick up the quest ‘dry times’ and start buying the alcohol
form the different places

Loch Modan (16-1) Cool – come back here and do a few more quests. You
should be able to complete them quickly since you are such high level.
Don’t forget the quests in the digging site to the east and the other building
all the way in the southeast corner (i forget the name of it) 4 hrs played

Redridge (18-20) quest, quest, quest and grind on Murlocks or the
Kobolds (forget what they are called but they are all over the mountains to
the north) 4 hrs played

**DING ** have someone run you through the Deadmines 2-4 times (until
you get some nice gear) 2 hrs played

You should now be at 1 day /played

Redridge (21-23) – quest and grind on Orcs on the north east part of RR 4
hrs played

WETLANDS (23-25) – quest/grind on murlocks, crocs, the undead pirates,
the invisible dudes that walk in the river, the gnolls, etc (do not do the Orc
quests yet) 4 hrs played

Darkshire (25-2) Quest, quest, quest – the wolf guys, the comb quest,
the Undeads in the cemetery, etc, etc 5 hrs played

**find a kind soul to take you to the stockades (do all the quests there in
one run, not worth it to get gear)

Wetlands (28.5-30) – do the orc quests, raptor quests and then grind it out
on either one (Orcs if you need bandages, raptors if you want skins) 5 hrs
played

*if you can, find someone to help you with the last few Darkshire quest
(morbent fel, etc)

Hillsbrad Foothills (30-31.5) – these quest are probably green to you (if
they are grey and not part of a chain, skip them). You should be able to
kill Nagas and Murlocks on the south and get good xp. You can also do the
defias quests really quick. 2 hrs played

Alterac Mountains (31.5-33) – grind in the cave to the north (on the way to
AV) and then yetis … just grind 6 hrs played

**DING you should be at 2 days /played** (maybe a little more if you
have been chatting it up

Arathi Highlands (33-35) – some quick quests here – you can grind on Orcs
or trolls

**at this time, have someone take you to SM and do some quests there. If
they can, run you through until you get some nice gear (class dependent
obviously) and you should be able to get a level or two from there.
Ideally, they would run you through the whole thing 4 hrs played –
obviously you may not find someone to dedicate 4 hrs for you, so go to
STV and start your quests there too …

STV (34-40) – let us break this one down for you

**the key here is to pick up as many quests as you can, and complete
them all before turning them in. STV is FULL of chain quests. Kurzen camp
quests, Mastery quests, Troll tribes, etc**

(34-35) your first set of quests should get you a full level. Grind as much
as you can in the kurzen camp since its usually safe from ganking

(35-37) troll tribes (getting the tablets) and 2nd series of masteries and
the geologist co quests.

**@ 37 go to STV and pick up quests there

(37-40) singing blue shards, apes, raptors, tigers, panthers and troll
tooths? or whatever it is you need to collect from trolls. 20 hrs played

**if at any point you get tired of STV, go back to Arathi or if you really
hate grinding, go to Desolace or even Badlands

**or if you find someone nice, they’ll take you to gnomeragan **

**DING – go buy your mount** /played 3 days

***We’ll stop posting how much time it should take you so no one will get
depressed and hurt themselves but it slows down a lot from this point on,
now you really need to start buying that +dmg +ap gear***

(from this point on 40-50 should be about 4 hrs per level on average and
50-60 should be about 5-6 hrs per level)

(plus the levels specified from this point on are more strict, for example – I
wouldn’t recommend going to sorrow hill before you are 50 cuz its not
efficient – same thing for Un’Goro before level 52)

Alterac Mountains (40-42) – Ogres (non elite) + humanoids (quest/grind)

Tanaris (42-45) – wasteland wanderers (grind, grind, grind) – get water
pouches and just grind. Trust us on this, you need to start grinding some
or you’ll run out of quests and get stuckin between zones)

STV (45-46.5) – finish the quests here (pirates, Zanzil secret/Nagas, apes,
etc)

Tanaris (46.5-4Cool – Ogres (again grind, grind, grind) – you can pick up
quests in Tanaris and complete them if you want, but its faster to just grind
right now

Searing Gorge (48-50) – quests are fast and grinding is easy. Don’t bother
getting the searing gorge key … you’ll never run through that door …

Western Plaguelands (50-51) – sorrow hill – Chillwind point.

**I know this place is super camped so if you can’t find pulls there, go
back to Searing Gorge or Feralas (there is a repeatable quest there on the
shore (right after you take the boat the little goblin there gives it)) or
even Azshara (but watch out for the farmers there!)

Felwood (51-52) – some quests, some grinding. Don’t bother doing the
quests in the north by the cave that leads to Winterspring. Just do
whatever is green/yellow so that would be the first Furlbog quests +
Jadenar + whatever other quests you pick up from the south part of
Felwood

Un’Goro (52-54) – Bring your Mithril casing! (2 escort quests + lots of kill
quests + some travel back and forth between here and Tanaris)

**its important that you grind whatever part of your level is left

WPL (54-55) – finish quests here (cauldrons + scarlet + whatever else you
can find) and then grind

Azshara – Felwood (55-56) – GRIND! or do whatever quests you still
haven’t done here (you could grind on Ogres in Burning Steppes too)

Winterspring (56-57) – quests + grinding (you might want to go to
Darnassus first, in the Therussian village you can pick up a quest for
Azshara and another for Winterspring)

Burning Steppes (57-5Cool – quests + grinding on Ogres/Orcs/dragons

EPL (58-59) – lots of good quests here, just that you run into the occasional
horde party going to Strath

Silithus (59-60) – tons of good quests, just hard to do cuz of the entire
uber guild going to farm the texts and AQ

**again, this guide shows a lot of grinding but its helpful if you stay in one
zone until you level.**

===================

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Old Ironforge! (Joana’s horde leveling guide)

So, who wants to go to Old Ironforge? i just sent a group over yesterday, and it was well worth it, too. In order to get over, you need a warlock that can summon and a mage. The other three people can be any class. However, everyone must be level 60 and have thier epic mounts. Sorry.

First, go to the bank and face it. Jump up on the right column and go behind it and have all of the people in your group do the same. You need to start a duel. It may say ‘You cannot duel here’. If it does, then just move around back there, and both who you are going to duel and you try to start the duel, its easier that way. You must duel the mage, you’ll see why later on. Once the duel is started, get on your mount and ride through either the left or the righ passageways and go to the chamber with the King of Ironforge. Make sure you run to the very back of the room, or the duel will end. If it does, just start over.

Once you are in the back of the throne room, run up to ste spot where the ramp meets the platform to the left or right of you, depending which way you went. Now, from the king’s point of view, you need to go to the right door in his chamber. The doors have large locks on them and are right next to the exit of the throne room. Now, run up aganst the door, get yourself in the center of the door, and try to run in place. Have the mage polymorph you (Polymorph: Pig will not work for this, must be sheep).

Hopefully, you will have crossed over into a hallway. do not move. turn around until you see a passageway, then walk straight. This may take some time to do, but it is do-able. Do the same for the other party members, and once there are 3 people, including the warlock, are over, have them summon you and the remaining party member. Have a nice time in Old Ironforge!

If you want to see old Ironforge but dont feel like going over, i took some pictures :D

Anything doesent work or any problems, please post on here telling what went wrong and ill try to post back with a soloution.

Have fun!

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Mage Sets combined Stats & How To Mix Pvp Gear (Eq account)

First comes the tier 0 set, obtained from Scholomance, Stratholme, UBRS and LBRS.

Magister’s Regalia:

Armor: 691
Intellect: 167
Stamina: 66
Spirit: 79

Resistances: +8 to all resistances (set bonus)

+Dmg and healing: 23
+spell crit: 0
+Spell hit: 0
mana /5 sec: 0

Set bonuses:
(2) Increases Armor by 200.
(4) Increases dmg and healing done by magical spells and effects by up to 23.
(6) When struck in combat has a chance of freezing the opponent in place for up to 3 seconds.
(8) +8 All magic resistance.

This is a high mana, low stamina type of gear. It gives a LOT of mana for a non-epic set, but it has less stamina than other types of gear. It has decent spirit, but low dmg and healing bonus.
All in all a decent PvE gear, but for PvP you need more stamina.

 

Next comes the tier 0,5 set, obtained by upgrading the tier 0 set through quests found in Orgrimmar and Ironforge, respectively. (Don’t try going to Orgrimmar if you’re alliance, and vice versa ^_^ )

Sorceror’s Regalia:

Armor:728
Intellect:145
Stamina:104
Spirit:72

Resistances: +8 to all resistances (set bonus)

+dmg and healing:107
+spell crit:1%
+spell hit:1%
mana /5 sec: 0
Decreases magic resistance on target by 20 (Robe bonus)

Set bonuses:
(2) +8 All magic resistance.
(4) When struck in combat has a chance of freezing the opponent in place for up to 3 seconds.
(6) Increases dmg and healing done by magical spells and effects by up to 23.
(8) Increases Armor by 200.

This set is a good deal better both for PvE and PvP due to it having dmg and healing bonus, more stamina, and a bit more armor, although it sacrifices a little bit of intellect. A well rounded set, AND you can get it even if you are a casual player.

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